Lines Matching refs:checksumCalculator

27 	ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator;  in glAlphaFunc_enc()  local
28 bool useChecksum = checksumCalculator->getVersion() > 0; in glAlphaFunc_enc()
33 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glAlphaFunc_enc()
43 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAlphaFunc_enc()
44 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glAlphaFunc_enc()
53 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearColor_enc() local
54 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearColor_enc()
59 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearColor_enc()
71 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearColor_enc()
72 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColor_enc()
81 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearDepthf_enc() local
82 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearDepthf_enc()
87 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearDepthf_enc()
96 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthf_enc()
97 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthf_enc()
106 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanef_enc() local
107 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanef_enc()
113 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanef_enc()
124 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanef_enc()
125 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanef_enc()
134 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColor4f_enc() local
135 bool useChecksum = checksumCalculator->getVersion() > 0; in glColor4f_enc()
140 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColor4f_enc()
152 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4f_enc()
153 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4f_enc()
162 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthRangef_enc() local
163 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthRangef_enc()
168 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthRangef_enc()
178 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangef_enc()
179 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangef_enc()
188 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogf_enc() local
189 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogf_enc()
194 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogf_enc()
204 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogf_enc()
205 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogf_enc()
214 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogfv_enc() local
215 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogfv_enc()
221 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogfv_enc()
232 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogfv_enc()
233 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogfv_enc()
242 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrustumf_enc() local
243 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrustumf_enc()
248 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrustumf_enc()
262 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumf_enc()
263 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumf_enc()
272 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetClipPlanef_enc() local
273 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetClipPlanef_enc()
279 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetClipPlanef_enc()
289 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanef_enc()
290 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanef_enc()
293 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn); in glGetClipPlanef_enc()
299 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanef_enc()
311 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFloatv_enc() local
312 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFloatv_enc()
318 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFloatv_enc()
328 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFloatv_enc()
329 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFloatv_enc()
332 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFloatv_enc()
338 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFloatv_enc()
350 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetLightfv_enc() local
351 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetLightfv_enc()
357 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetLightfv_enc()
368 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetLightfv_enc()
369 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetLightfv_enc()
372 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetLightfv_enc()
378 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetLightfv_enc()
390 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetMaterialfv_enc() local
391 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetMaterialfv_enc()
397 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetMaterialfv_enc()
408 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetMaterialfv_enc()
409 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMaterialfv_enc()
412 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetMaterialfv_enc()
418 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetMaterialfv_enc()
430 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexEnvfv_enc() local
431 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexEnvfv_enc()
437 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexEnvfv_enc()
448 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexEnvfv_enc()
449 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnvfv_enc()
452 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexEnvfv_enc()
458 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnvfv_enc()
470 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexParameterfv_enc() local
471 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexParameterfv_enc()
477 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexParameterfv_enc()
488 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameterfv_enc()
489 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterfv_enc()
492 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexParameterfv_enc()
498 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameterfv_enc()
510 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelf_enc() local
511 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelf_enc()
516 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelf_enc()
526 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelf_enc()
527 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelf_enc()
536 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelfv_enc() local
537 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelfv_enc()
543 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelfv_enc()
554 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelfv_enc()
555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelfv_enc()
564 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightf_enc() local
565 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightf_enc()
570 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightf_enc()
581 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightf_enc()
582 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightf_enc()
591 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightfv_enc() local
592 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightfv_enc()
598 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightfv_enc()
610 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightfv_enc()
611 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightfv_enc()
620 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLineWidth_enc() local
621 bool useChecksum = checksumCalculator->getVersion() > 0; in glLineWidth_enc()
626 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLineWidth_enc()
635 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLineWidth_enc()
636 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidth_enc()
645 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadMatrixf_enc() local
646 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadMatrixf_enc()
652 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadMatrixf_enc()
662 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadMatrixf_enc()
663 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadMatrixf_enc()
672 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialf_enc() local
673 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialf_enc()
678 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialf_enc()
689 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialf_enc()
690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialf_enc()
699 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialfv_enc() local
700 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialfv_enc()
706 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialfv_enc()
718 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialfv_enc()
719 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialfv_enc()
728 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultMatrixf_enc() local
729 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultMatrixf_enc()
735 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultMatrixf_enc()
745 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultMatrixf_enc()
746 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultMatrixf_enc()
755 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultiTexCoord4f_enc() local
756 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultiTexCoord4f_enc()
761 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultiTexCoord4f_enc()
774 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultiTexCoord4f_enc()
775 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultiTexCoord4f_enc()
784 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormal3f_enc() local
785 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormal3f_enc()
790 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormal3f_enc()
801 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormal3f_enc()
802 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormal3f_enc()
811 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glOrthof_enc() local
812 bool useChecksum = checksumCalculator->getVersion() > 0; in glOrthof_enc()
817 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glOrthof_enc()
831 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glOrthof_enc()
832 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthof_enc()
841 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterf_enc() local
842 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterf_enc()
847 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterf_enc()
857 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterf_enc()
858 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterf_enc()
867 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterfv_enc() local
868 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterfv_enc()
874 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterfv_enc()
885 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterfv_enc()
886 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterfv_enc()
895 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSize_enc() local
896 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSize_enc()
901 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSize_enc()
910 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSize_enc()
911 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSize_enc()
920 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPolygonOffset_enc() local
921 bool useChecksum = checksumCalculator->getVersion() > 0; in glPolygonOffset_enc()
926 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPolygonOffset_enc()
936 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPolygonOffset_enc()
937 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffset_enc()
946 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRotatef_enc() local
947 bool useChecksum = checksumCalculator->getVersion() > 0; in glRotatef_enc()
952 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRotatef_enc()
964 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRotatef_enc()
965 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRotatef_enc()
974 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glScalef_enc() local
975 bool useChecksum = checksumCalculator->getVersion() > 0; in glScalef_enc()
980 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glScalef_enc()
991 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glScalef_enc()
992 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScalef_enc()
1001 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvf_enc() local
1002 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvf_enc()
1007 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvf_enc()
1018 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvf_enc()
1019 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvf_enc()
1028 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvfv_enc() local
1029 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvfv_enc()
1035 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvfv_enc()
1047 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvfv_enc()
1048 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvfv_enc()
1057 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterf_enc() local
1058 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterf_enc()
1063 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterf_enc()
1074 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterf_enc()
1075 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterf_enc()
1084 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterfv_enc() local
1085 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterfv_enc()
1091 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterfv_enc()
1103 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterfv_enc()
1104 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterfv_enc()
1113 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTranslatef_enc() local
1114 bool useChecksum = checksumCalculator->getVersion() > 0; in glTranslatef_enc()
1119 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTranslatef_enc()
1130 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTranslatef_enc()
1131 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTranslatef_enc()
1140 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glActiveTexture_enc() local
1141 bool useChecksum = checksumCalculator->getVersion() > 0; in glActiveTexture_enc()
1146 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glActiveTexture_enc()
1155 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glActiveTexture_enc()
1156 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glActiveTexture_enc()
1165 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glAlphaFuncx_enc() local
1166 bool useChecksum = checksumCalculator->getVersion() > 0; in glAlphaFuncx_enc()
1171 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glAlphaFuncx_enc()
1181 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAlphaFuncx_enc()
1182 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glAlphaFuncx_enc()
1191 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindBuffer_enc() local
1192 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindBuffer_enc()
1197 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindBuffer_enc()
1207 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindBuffer_enc()
1208 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindBuffer_enc()
1217 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindTexture_enc() local
1218 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindTexture_enc()
1223 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindTexture_enc()
1233 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindTexture_enc()
1234 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindTexture_enc()
1243 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBlendFunc_enc() local
1244 bool useChecksum = checksumCalculator->getVersion() > 0; in glBlendFunc_enc()
1249 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBlendFunc_enc()
1259 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendFunc_enc()
1260 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFunc_enc()
1269 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBufferData_enc() local
1270 bool useChecksum = checksumCalculator->getVersion() > 0; in glBufferData_enc()
1276 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBufferData_enc()
1289 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBufferData_enc()
1290 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBufferData_enc()
1299 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBufferSubData_enc() local
1300 bool useChecksum = checksumCalculator->getVersion() > 0; in glBufferSubData_enc()
1306 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBufferSubData_enc()
1319 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBufferSubData_enc()
1320 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBufferSubData_enc()
1329 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClear_enc() local
1330 bool useChecksum = checksumCalculator->getVersion() > 0; in glClear_enc()
1335 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClear_enc()
1344 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClear_enc()
1345 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClear_enc()
1354 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearColorx_enc() local
1355 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearColorx_enc()
1360 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearColorx_enc()
1372 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearColorx_enc()
1373 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColorx_enc()
1382 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearDepthx_enc() local
1383 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearDepthx_enc()
1388 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearDepthx_enc()
1397 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthx_enc()
1398 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthx_enc()
1407 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearStencil_enc() local
1408 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearStencil_enc()
1413 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearStencil_enc()
1422 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearStencil_enc()
1423 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearStencil_enc()
1432 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClientActiveTexture_enc() local
1433 bool useChecksum = checksumCalculator->getVersion() > 0; in glClientActiveTexture_enc()
1438 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClientActiveTexture_enc()
1447 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClientActiveTexture_enc()
1448 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClientActiveTexture_enc()
1457 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColor4ub_enc() local
1458 bool useChecksum = checksumCalculator->getVersion() > 0; in glColor4ub_enc()
1463 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColor4ub_enc()
1475 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4ub_enc()
1476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4ub_enc()
1485 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColor4x_enc() local
1486 bool useChecksum = checksumCalculator->getVersion() > 0; in glColor4x_enc()
1491 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColor4x_enc()
1503 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4x_enc()
1504 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4x_enc()
1513 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColorMask_enc() local
1514 bool useChecksum = checksumCalculator->getVersion() > 0; in glColorMask_enc()
1519 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColorMask_enc()
1531 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColorMask_enc()
1532 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorMask_enc()
1541 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCompressedTexImage2D_enc() local
1542 bool useChecksum = checksumCalculator->getVersion() > 0; in glCompressedTexImage2D_enc()
1548 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCompressedTexImage2D_enc()
1565 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexImage2D_enc()
1566 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexImage2D_enc()
1575 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCompressedTexSubImage2D_enc() local
1576 bool useChecksum = checksumCalculator->getVersion() > 0; in glCompressedTexSubImage2D_enc()
1582 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCompressedTexSubImage2D_enc()
1600 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCompressedTexSubImage2D_enc()
1601 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexSubImage2D_enc()
1610 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCopyTexImage2D_enc() local
1611 bool useChecksum = checksumCalculator->getVersion() > 0; in glCopyTexImage2D_enc()
1616 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCopyTexImage2D_enc()
1632 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCopyTexImage2D_enc()
1633 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexImage2D_enc()
1642 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCopyTexSubImage2D_enc() local
1643 bool useChecksum = checksumCalculator->getVersion() > 0; in glCopyTexSubImage2D_enc()
1648 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCopyTexSubImage2D_enc()
1664 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCopyTexSubImage2D_enc()
1665 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexSubImage2D_enc()
1674 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCullFace_enc() local
1675 bool useChecksum = checksumCalculator->getVersion() > 0; in glCullFace_enc()
1680 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCullFace_enc()
1689 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCullFace_enc()
1690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCullFace_enc()
1699 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteBuffers_enc() local
1700 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteBuffers_enc()
1706 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteBuffers_enc()
1717 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteBuffers_enc()
1718 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteBuffers_enc()
1727 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteTextures_enc() local
1728 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteTextures_enc()
1734 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteTextures_enc()
1745 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteTextures_enc()
1746 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteTextures_enc()
1755 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthFunc_enc() local
1756 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthFunc_enc()
1761 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthFunc_enc()
1770 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthFunc_enc()
1771 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthFunc_enc()
1780 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthMask_enc() local
1781 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthMask_enc()
1786 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthMask_enc()
1795 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthMask_enc()
1796 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthMask_enc()
1805 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthRangex_enc() local
1806 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthRangex_enc()
1811 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthRangex_enc()
1821 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangex_enc()
1822 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangex_enc()
1831 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDisable_enc() local
1832 bool useChecksum = checksumCalculator->getVersion() > 0; in glDisable_enc()
1837 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDisable_enc()
1846 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDisable_enc()
1847 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisable_enc()
1856 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDisableClientState_enc() local
1857 bool useChecksum = checksumCalculator->getVersion() > 0; in glDisableClientState_enc()
1862 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDisableClientState_enc()
1871 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDisableClientState_enc()
1872 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisableClientState_enc()
1881 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawArrays_enc() local
1882 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawArrays_enc()
1887 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawArrays_enc()
1898 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawArrays_enc()
1899 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawArrays_enc()
1908 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEnable_enc() local
1909 bool useChecksum = checksumCalculator->getVersion() > 0; in glEnable_enc()
1914 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEnable_enc()
1923 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEnable_enc()
1924 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnable_enc()
1933 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEnableClientState_enc() local
1934 bool useChecksum = checksumCalculator->getVersion() > 0; in glEnableClientState_enc()
1939 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEnableClientState_enc()
1948 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEnableClientState_enc()
1949 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnableClientState_enc()
1958 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFinish_enc() local
1959 bool useChecksum = checksumCalculator->getVersion() > 0; in glFinish_enc()
1964 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFinish_enc()
1972 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFinish_enc()
1973 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinish_enc()
1982 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFlush_enc() local
1983 bool useChecksum = checksumCalculator->getVersion() > 0; in glFlush_enc()
1988 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFlush_enc()
1996 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFlush_enc()
1997 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFlush_enc()
2006 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogx_enc() local
2007 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogx_enc()
2012 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogx_enc()
2022 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogx_enc()
2023 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogx_enc()
2032 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogxv_enc() local
2033 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogxv_enc()
2039 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogxv_enc()
2050 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogxv_enc()
2051 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogxv_enc()
2060 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrontFace_enc() local
2061 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrontFace_enc()
2066 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrontFace_enc()
2075 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrontFace_enc()
2076 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrontFace_enc()
2085 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrustumx_enc() local
2086 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrustumx_enc()
2091 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrustumx_enc()
2105 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumx_enc()
2106 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumx_enc()
2115 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetBooleanv_enc() local
2116 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetBooleanv_enc()
2122 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetBooleanv_enc()
2132 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetBooleanv_enc()
2133 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetBooleanv_enc()
2136 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetBooleanv_enc()
2142 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetBooleanv_enc()
2154 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetBufferParameteriv_enc() local
2155 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetBufferParameteriv_enc()
2161 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetBufferParameteriv_enc()
2172 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetBufferParameteriv_enc()
2173 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetBufferParameteriv_enc()
2176 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetBufferParameteriv_enc()
2182 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetBufferParameteriv_enc()
2194 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanex_enc() local
2195 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanex_enc()
2201 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanex_enc()
2212 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanex_enc()
2213 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanex_enc()
2222 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenBuffers_enc() local
2223 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenBuffers_enc()
2229 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenBuffers_enc()
2239 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenBuffers_enc()
2240 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenBuffers_enc()
2243 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers); in glGenBuffers_enc()
2249 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenBuffers_enc()
2261 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenTextures_enc() local
2262 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenTextures_enc()
2268 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenTextures_enc()
2278 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenTextures_enc()
2279 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenTextures_enc()
2282 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures); in glGenTextures_enc()
2288 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenTextures_enc()
2300 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetError_enc() local
2301 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetError_enc()
2306 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetError_enc()
2314 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetError_enc()
2315 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetError_enc()
2320 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in glGetError_enc()
2326 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetError_enc()
2339 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFixedv_enc() local
2340 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFixedv_enc()
2346 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFixedv_enc()
2356 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFixedv_enc()
2357 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFixedv_enc()
2360 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFixedv_enc()
2366 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFixedv_enc()
2378 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetIntegerv_enc() local
2379 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetIntegerv_enc()
2385 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetIntegerv_enc()
2395 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetIntegerv_enc()
2396 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetIntegerv_enc()
2399 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetIntegerv_enc()
2405 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetIntegerv_enc()
2417 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetLightxv_enc() local
2418 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetLightxv_enc()
2424 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetLightxv_enc()
2435 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetLightxv_enc()
2436 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetLightxv_enc()
2439 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetLightxv_enc()
2445 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetLightxv_enc()
2457 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetMaterialxv_enc() local
2458 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetMaterialxv_enc()
2464 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetMaterialxv_enc()
2475 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetMaterialxv_enc()
2476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMaterialxv_enc()
2479 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetMaterialxv_enc()
2485 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetMaterialxv_enc()
2497 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexEnviv_enc() local
2498 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexEnviv_enc()
2504 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexEnviv_enc()
2515 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexEnviv_enc()
2516 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnviv_enc()
2519 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexEnviv_enc()
2525 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnviv_enc()
2537 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexEnvxv_enc() local
2538 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexEnvxv_enc()
2544 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexEnvxv_enc()
2555 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexEnvxv_enc()
2556 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnvxv_enc()
2559 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexEnvxv_enc()
2565 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnvxv_enc()
2577 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexParameteriv_enc() local
2578 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexParameteriv_enc()
2584 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexParameteriv_enc()
2595 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameteriv_enc()
2596 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameteriv_enc()
2599 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexParameteriv_enc()
2605 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameteriv_enc()
2617 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexParameterxv_enc() local
2618 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexParameterxv_enc()
2624 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexParameterxv_enc()
2635 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameterxv_enc()
2636 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterxv_enc()
2639 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexParameterxv_enc()
2645 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameterxv_enc()
2657 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glHint_enc() local
2658 bool useChecksum = checksumCalculator->getVersion() > 0; in glHint_enc()
2663 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glHint_enc()
2673 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glHint_enc()
2674 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glHint_enc()
2683 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsBuffer_enc() local
2684 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsBuffer_enc()
2689 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsBuffer_enc()
2698 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsBuffer_enc()
2699 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsBuffer_enc()
2704 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsBuffer_enc()
2710 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsBuffer_enc()
2723 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsEnabled_enc() local
2724 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsEnabled_enc()
2729 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsEnabled_enc()
2738 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsEnabled_enc()
2739 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsEnabled_enc()
2744 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsEnabled_enc()
2750 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsEnabled_enc()
2763 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsTexture_enc() local
2764 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsTexture_enc()
2769 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsTexture_enc()
2778 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsTexture_enc()
2779 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsTexture_enc()
2784 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsTexture_enc()
2790 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsTexture_enc()
2803 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelx_enc() local
2804 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelx_enc()
2809 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelx_enc()
2819 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelx_enc()
2820 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelx_enc()
2829 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelxv_enc() local
2830 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelxv_enc()
2836 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelxv_enc()
2847 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelxv_enc()
2848 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelxv_enc()
2857 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightx_enc() local
2858 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightx_enc()
2863 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightx_enc()
2874 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightx_enc()
2875 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightx_enc()
2884 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightxv_enc() local
2885 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightxv_enc()
2891 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightxv_enc()
2903 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightxv_enc()
2904 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightxv_enc()
2913 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLineWidthx_enc() local
2914 bool useChecksum = checksumCalculator->getVersion() > 0; in glLineWidthx_enc()
2919 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLineWidthx_enc()
2928 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLineWidthx_enc()
2929 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidthx_enc()
2938 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadIdentity_enc() local
2939 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadIdentity_enc()
2944 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadIdentity_enc()
2952 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadIdentity_enc()
2953 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadIdentity_enc()
2962 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadMatrixx_enc() local
2963 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadMatrixx_enc()
2969 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadMatrixx_enc()
2979 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadMatrixx_enc()
2980 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadMatrixx_enc()
2989 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLogicOp_enc() local
2990 bool useChecksum = checksumCalculator->getVersion() > 0; in glLogicOp_enc()
2995 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLogicOp_enc()
3004 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLogicOp_enc()
3005 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLogicOp_enc()
3014 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialx_enc() local
3015 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialx_enc()
3020 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialx_enc()
3031 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialx_enc()
3032 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialx_enc()
3041 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialxv_enc() local
3042 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialxv_enc()
3048 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialxv_enc()
3060 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialxv_enc()
3061 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialxv_enc()
3070 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMatrixMode_enc() local
3071 bool useChecksum = checksumCalculator->getVersion() > 0; in glMatrixMode_enc()
3076 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMatrixMode_enc()
3085 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMatrixMode_enc()
3086 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMatrixMode_enc()
3095 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultMatrixx_enc() local
3096 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultMatrixx_enc()
3102 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultMatrixx_enc()
3112 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultMatrixx_enc()
3113 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultMatrixx_enc()
3122 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultiTexCoord4x_enc() local
3123 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultiTexCoord4x_enc()
3128 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultiTexCoord4x_enc()
3141 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultiTexCoord4x_enc()
3142 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultiTexCoord4x_enc()
3151 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormal3x_enc() local
3152 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormal3x_enc()
3157 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormal3x_enc()
3168 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormal3x_enc()
3169 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormal3x_enc()
3178 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glOrthox_enc() local
3179 bool useChecksum = checksumCalculator->getVersion() > 0; in glOrthox_enc()
3184 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glOrthox_enc()
3198 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glOrthox_enc()
3199 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthox_enc()
3208 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPixelStorei_enc() local
3209 bool useChecksum = checksumCalculator->getVersion() > 0; in glPixelStorei_enc()
3214 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPixelStorei_enc()
3224 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPixelStorei_enc()
3225 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPixelStorei_enc()
3234 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterx_enc() local
3235 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterx_enc()
3240 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterx_enc()
3250 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterx_enc()
3251 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterx_enc()
3260 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterxv_enc() local
3261 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterxv_enc()
3267 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterxv_enc()
3278 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterxv_enc()
3279 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterxv_enc()
3288 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSizex_enc() local
3289 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSizex_enc()
3294 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSizex_enc()
3303 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSizex_enc()
3304 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizex_enc()
3313 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPolygonOffsetx_enc() local
3314 bool useChecksum = checksumCalculator->getVersion() > 0; in glPolygonOffsetx_enc()
3319 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPolygonOffsetx_enc()
3329 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPolygonOffsetx_enc()
3330 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffsetx_enc()
3339 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPopMatrix_enc() local
3340 bool useChecksum = checksumCalculator->getVersion() > 0; in glPopMatrix_enc()
3345 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPopMatrix_enc()
3353 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPopMatrix_enc()
3354 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPopMatrix_enc()
3363 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPushMatrix_enc() local
3364 bool useChecksum = checksumCalculator->getVersion() > 0; in glPushMatrix_enc()
3369 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPushMatrix_enc()
3377 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPushMatrix_enc()
3378 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPushMatrix_enc()
3387 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glReadPixels_enc() local
3388 bool useChecksum = checksumCalculator->getVersion() > 0; in glReadPixels_enc()
3394 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glReadPixels_enc()
3409 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glReadPixels_enc()
3410 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReadPixels_enc()
3413 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glReadPixels_enc()
3419 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glReadPixels_enc()
3431 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRotatex_enc() local
3432 bool useChecksum = checksumCalculator->getVersion() > 0; in glRotatex_enc()
3437 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRotatex_enc()
3449 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRotatex_enc()
3450 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRotatex_enc()
3459 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glSampleCoverage_enc() local
3460 bool useChecksum = checksumCalculator->getVersion() > 0; in glSampleCoverage_enc()
3465 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glSampleCoverage_enc()
3475 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSampleCoverage_enc()
3476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoverage_enc()
3485 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glSampleCoveragex_enc() local
3486 bool useChecksum = checksumCalculator->getVersion() > 0; in glSampleCoveragex_enc()
3491 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glSampleCoveragex_enc()
3501 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSampleCoveragex_enc()
3502 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoveragex_enc()
3511 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glScalex_enc() local
3512 bool useChecksum = checksumCalculator->getVersion() > 0; in glScalex_enc()
3517 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glScalex_enc()
3528 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glScalex_enc()
3529 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScalex_enc()
3538 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glScissor_enc() local
3539 bool useChecksum = checksumCalculator->getVersion() > 0; in glScissor_enc()
3544 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glScissor_enc()
3556 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glScissor_enc()
3557 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScissor_enc()
3566 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glShadeModel_enc() local
3567 bool useChecksum = checksumCalculator->getVersion() > 0; in glShadeModel_enc()
3572 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glShadeModel_enc()
3581 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glShadeModel_enc()
3582 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glShadeModel_enc()
3591 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glStencilFunc_enc() local
3592 bool useChecksum = checksumCalculator->getVersion() > 0; in glStencilFunc_enc()
3597 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glStencilFunc_enc()
3608 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilFunc_enc()
3609 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilFunc_enc()
3618 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glStencilMask_enc() local
3619 bool useChecksum = checksumCalculator->getVersion() > 0; in glStencilMask_enc()
3624 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glStencilMask_enc()
3633 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilMask_enc()
3634 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilMask_enc()
3643 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glStencilOp_enc() local
3644 bool useChecksum = checksumCalculator->getVersion() > 0; in glStencilOp_enc()
3649 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glStencilOp_enc()
3660 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStencilOp_enc()
3661 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilOp_enc()
3670 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvi_enc() local
3671 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvi_enc()
3676 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvi_enc()
3687 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvi_enc()
3688 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvi_enc()
3697 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvx_enc() local
3698 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvx_enc()
3703 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvx_enc()
3714 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvx_enc()
3715 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvx_enc()
3724 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnviv_enc() local
3725 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnviv_enc()
3731 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnviv_enc()
3743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnviv_enc()
3744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnviv_enc()
3753 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvxv_enc() local
3754 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvxv_enc()
3760 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvxv_enc()
3772 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvxv_enc()
3773 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvxv_enc()
3782 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexImage2D_enc() local
3783 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexImage2D_enc()
3789 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexImage2D_enc()
3805 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexImage2D_enc()
3808 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4); in glTexImage2D_enc()
3811 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glTexImage2D_enc()
3814 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize); in glTexImage2D_enc()
3823 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameteri_enc() local
3824 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameteri_enc()
3829 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameteri_enc()
3840 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameteri_enc()
3841 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameteri_enc()
3850 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterx_enc() local
3851 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterx_enc()
3856 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterx_enc()
3867 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterx_enc()
3868 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterx_enc()
3877 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameteriv_enc() local
3878 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameteriv_enc()
3884 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameteriv_enc()
3896 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameteriv_enc()
3897 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameteriv_enc()
3906 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterxv_enc() local
3907 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterxv_enc()
3913 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterxv_enc()
3925 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterxv_enc()
3926 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterxv_enc()
3935 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexSubImage2D_enc() local
3936 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexSubImage2D_enc()
3942 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexSubImage2D_enc()
3958 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexSubImage2D_enc()
3961 if (useChecksum) checksumCalculator->addBuffer(&__size_pixels,4); in glTexSubImage2D_enc()
3964 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glTexSubImage2D_enc()
3967 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize); in glTexSubImage2D_enc()
3976 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTranslatex_enc() local
3977 bool useChecksum = checksumCalculator->getVersion() > 0; in glTranslatex_enc()
3982 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTranslatex_enc()
3993 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTranslatex_enc()
3994 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTranslatex_enc()
4003 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glViewport_enc() local
4004 bool useChecksum = checksumCalculator->getVersion() > 0; in glViewport_enc()
4009 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glViewport_enc()
4021 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glViewport_enc()
4022 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glViewport_enc()
4031 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glVertexPointerOffset_enc() local
4032 bool useChecksum = checksumCalculator->getVersion() > 0; in glVertexPointerOffset_enc()
4037 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glVertexPointerOffset_enc()
4049 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexPointerOffset_enc()
4050 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexPointerOffset_enc()
4059 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColorPointerOffset_enc() local
4060 bool useChecksum = checksumCalculator->getVersion() > 0; in glColorPointerOffset_enc()
4065 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColorPointerOffset_enc()
4077 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColorPointerOffset_enc()
4078 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorPointerOffset_enc()
4087 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormalPointerOffset_enc() local
4088 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormalPointerOffset_enc()
4093 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormalPointerOffset_enc()
4104 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormalPointerOffset_enc()
4105 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormalPointerOffset_enc()
4114 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSizePointerOffset_enc() local
4115 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSizePointerOffset_enc()
4120 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSizePointerOffset_enc()
4131 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSizePointerOffset_enc()
4132 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizePointerOffset_enc()
4141 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexCoordPointerOffset_enc() local
4142 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexCoordPointerOffset_enc()
4147 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexCoordPointerOffset_enc()
4159 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexCoordPointerOffset_enc()
4160 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexCoordPointerOffset_enc()
4169 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glWeightPointerOffset_enc() local
4170 bool useChecksum = checksumCalculator->getVersion() > 0; in glWeightPointerOffset_enc()
4175 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glWeightPointerOffset_enc()
4187 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glWeightPointerOffset_enc()
4188 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glWeightPointerOffset_enc()
4197 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMatrixIndexPointerOffset_enc() local
4198 bool useChecksum = checksumCalculator->getVersion() > 0; in glMatrixIndexPointerOffset_enc()
4203 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMatrixIndexPointerOffset_enc()
4215 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMatrixIndexPointerOffset_enc()
4216 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMatrixIndexPointerOffset_enc()
4225 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glVertexPointerData_enc() local
4226 bool useChecksum = checksumCalculator->getVersion() > 0; in glVertexPointerData_enc()
4232 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glVertexPointerData_enc()
4246 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glVertexPointerData_enc()
4247 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexPointerData_enc()
4256 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColorPointerData_enc() local
4257 bool useChecksum = checksumCalculator->getVersion() > 0; in glColorPointerData_enc()
4263 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColorPointerData_enc()
4277 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColorPointerData_enc()
4278 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorPointerData_enc()
4287 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormalPointerData_enc() local
4288 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormalPointerData_enc()
4294 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormalPointerData_enc()
4307 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormalPointerData_enc()
4308 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormalPointerData_enc()
4317 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexCoordPointerData_enc() local
4318 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexCoordPointerData_enc()
4324 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexCoordPointerData_enc()
4339 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexCoordPointerData_enc()
4340 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexCoordPointerData_enc()
4349 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSizePointerData_enc() local
4350 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSizePointerData_enc()
4356 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSizePointerData_enc()
4369 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSizePointerData_enc()
4370 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizePointerData_enc()
4379 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glWeightPointerData_enc() local
4380 bool useChecksum = checksumCalculator->getVersion() > 0; in glWeightPointerData_enc()
4386 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glWeightPointerData_enc()
4400 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glWeightPointerData_enc()
4401 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glWeightPointerData_enc()
4410 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMatrixIndexPointerData_enc() local
4411 bool useChecksum = checksumCalculator->getVersion() > 0; in glMatrixIndexPointerData_enc()
4417 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMatrixIndexPointerData_enc()
4431 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMatrixIndexPointerData_enc()
4432 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMatrixIndexPointerData_enc()
4441 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawElementsOffset_enc() local
4442 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawElementsOffset_enc()
4447 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawElementsOffset_enc()
4459 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsOffset_enc()
4460 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsOffset_enc()
4469 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawElementsData_enc() local
4470 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawElementsData_enc()
4476 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawElementsData_enc()
4490 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawElementsData_enc()
4491 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsData_enc()
4500 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetCompressedTextureFormats_enc() local
4501 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetCompressedTextureFormats_enc()
4507 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetCompressedTextureFormats_enc()
4517 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetCompressedTextureFormats_enc()
4518 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetCompressedTextureFormats_enc()
4521 if (useChecksum) checksumCalculator->addBuffer(formats, __size_formats); in glGetCompressedTextureFormats_enc()
4527 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetCompressedTextureFormats_enc()
4539 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFinishRoundTrip_enc() local
4540 bool useChecksum = checksumCalculator->getVersion() > 0; in glFinishRoundTrip_enc()
4545 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFinishRoundTrip_enc()
4553 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFinishRoundTrip_enc()
4554 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinishRoundTrip_enc()
4559 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in glFinishRoundTrip_enc()
4565 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glFinishRoundTrip_enc()
4578 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBlendEquationSeparateOES_enc() local
4579 bool useChecksum = checksumCalculator->getVersion() > 0; in glBlendEquationSeparateOES_enc()
4584 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBlendEquationSeparateOES_enc()
4594 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquationSeparateOES_enc()
4595 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquationSeparateOES_enc()
4604 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBlendFuncSeparateOES_enc() local
4605 bool useChecksum = checksumCalculator->getVersion() > 0; in glBlendFuncSeparateOES_enc()
4610 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBlendFuncSeparateOES_enc()
4622 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendFuncSeparateOES_enc()
4623 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFuncSeparateOES_enc()
4632 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBlendEquationOES_enc() local
4633 bool useChecksum = checksumCalculator->getVersion() > 0; in glBlendEquationOES_enc()
4638 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBlendEquationOES_enc()
4647 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBlendEquationOES_enc()
4648 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquationOES_enc()
4657 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexsOES_enc() local
4658 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexsOES_enc()
4663 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexsOES_enc()
4676 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexsOES_enc()
4677 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexsOES_enc()
4686 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexiOES_enc() local
4687 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexiOES_enc()
4692 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexiOES_enc()
4705 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexiOES_enc()
4706 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexiOES_enc()
4715 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexxOES_enc() local
4716 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexxOES_enc()
4721 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexxOES_enc()
4734 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexxOES_enc()
4735 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexxOES_enc()
4744 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexsvOES_enc() local
4745 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexsvOES_enc()
4751 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexsvOES_enc()
4761 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexsvOES_enc()
4762 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexsvOES_enc()
4771 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexivOES_enc() local
4772 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexivOES_enc()
4778 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexivOES_enc()
4788 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexivOES_enc()
4789 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexivOES_enc()
4798 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexxvOES_enc() local
4799 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexxvOES_enc()
4805 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexxvOES_enc()
4815 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexxvOES_enc()
4816 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexxvOES_enc()
4825 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexfOES_enc() local
4826 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexfOES_enc()
4831 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexfOES_enc()
4844 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexfOES_enc()
4845 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexfOES_enc()
4854 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDrawTexfvOES_enc() local
4855 bool useChecksum = checksumCalculator->getVersion() > 0; in glDrawTexfvOES_enc()
4861 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDrawTexfvOES_enc()
4871 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDrawTexfvOES_enc()
4872 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexfvOES_enc()
4881 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEGLImageTargetTexture2DOES_enc() local
4882 bool useChecksum = checksumCalculator->getVersion() > 0; in glEGLImageTargetTexture2DOES_enc()
4887 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEGLImageTargetTexture2DOES_enc()
4897 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEGLImageTargetTexture2DOES_enc()
4898 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEGLImageTargetTexture2DOES_enc()
4907 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEGLImageTargetRenderbufferStorageOES_enc() local
4908 bool useChecksum = checksumCalculator->getVersion() > 0; in glEGLImageTargetRenderbufferStorageOES_enc()
4913 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEGLImageTargetRenderbufferStorageOES_enc()
4923 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEGLImageTargetRenderbufferStorageOES_enc()
4924 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEGLImageTargetRenderbufferStorageOES_enc()
4933 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glAlphaFuncxOES_enc() local
4934 bool useChecksum = checksumCalculator->getVersion() > 0; in glAlphaFuncxOES_enc()
4939 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glAlphaFuncxOES_enc()
4949 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glAlphaFuncxOES_enc()
4950 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glAlphaFuncxOES_enc()
4959 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearColorxOES_enc() local
4960 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearColorxOES_enc()
4965 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearColorxOES_enc()
4977 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearColorxOES_enc()
4978 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColorxOES_enc()
4987 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearDepthxOES_enc() local
4988 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearDepthxOES_enc()
4993 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearDepthxOES_enc()
5002 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthxOES_enc()
5003 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthxOES_enc()
5012 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanexOES_enc() local
5013 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanexOES_enc()
5019 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanexOES_enc()
5030 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanexOES_enc()
5031 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanexOES_enc()
5040 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanexIMG_enc() local
5041 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanexIMG_enc()
5047 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanexIMG_enc()
5058 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanexIMG_enc()
5059 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanexIMG_enc()
5068 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glColor4xOES_enc() local
5069 bool useChecksum = checksumCalculator->getVersion() > 0; in glColor4xOES_enc()
5074 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glColor4xOES_enc()
5086 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glColor4xOES_enc()
5087 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4xOES_enc()
5096 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthRangexOES_enc() local
5097 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthRangexOES_enc()
5102 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthRangexOES_enc()
5112 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangexOES_enc()
5113 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangexOES_enc()
5122 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogxOES_enc() local
5123 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogxOES_enc()
5128 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogxOES_enc()
5138 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogxOES_enc()
5139 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogxOES_enc()
5148 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFogxvOES_enc() local
5149 bool useChecksum = checksumCalculator->getVersion() > 0; in glFogxvOES_enc()
5155 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFogxvOES_enc()
5166 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFogxvOES_enc()
5167 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogxvOES_enc()
5176 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrustumxOES_enc() local
5177 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrustumxOES_enc()
5182 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrustumxOES_enc()
5196 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumxOES_enc()
5197 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumxOES_enc()
5206 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetClipPlanexOES_enc() local
5207 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetClipPlanexOES_enc()
5213 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetClipPlanexOES_enc()
5223 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanexOES_enc()
5224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanexOES_enc()
5227 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn); in glGetClipPlanexOES_enc()
5233 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanexOES_enc()
5245 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetClipPlanex_enc() local
5246 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetClipPlanex_enc()
5252 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetClipPlanex_enc()
5262 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanex_enc()
5263 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanex_enc()
5266 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn); in glGetClipPlanex_enc()
5272 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanex_enc()
5284 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFixedvOES_enc() local
5285 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFixedvOES_enc()
5291 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFixedvOES_enc()
5301 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFixedvOES_enc()
5302 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFixedvOES_enc()
5305 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFixedvOES_enc()
5311 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFixedvOES_enc()
5323 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetLightxvOES_enc() local
5324 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetLightxvOES_enc()
5330 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetLightxvOES_enc()
5341 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetLightxvOES_enc()
5342 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetLightxvOES_enc()
5345 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetLightxvOES_enc()
5351 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetLightxvOES_enc()
5363 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetMaterialxvOES_enc() local
5364 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetMaterialxvOES_enc()
5370 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetMaterialxvOES_enc()
5381 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetMaterialxvOES_enc()
5382 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMaterialxvOES_enc()
5385 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetMaterialxvOES_enc()
5391 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetMaterialxvOES_enc()
5403 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexEnvxvOES_enc() local
5404 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexEnvxvOES_enc()
5410 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexEnvxvOES_enc()
5421 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexEnvxvOES_enc()
5422 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnvxvOES_enc()
5425 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexEnvxvOES_enc()
5431 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexEnvxvOES_enc()
5443 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexParameterxvOES_enc() local
5444 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexParameterxvOES_enc()
5450 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexParameterxvOES_enc()
5461 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexParameterxvOES_enc()
5462 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterxvOES_enc()
5465 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetTexParameterxvOES_enc()
5471 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetTexParameterxvOES_enc()
5483 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelxOES_enc() local
5484 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelxOES_enc()
5489 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelxOES_enc()
5499 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelxOES_enc()
5500 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelxOES_enc()
5509 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightModelxvOES_enc() local
5510 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightModelxvOES_enc()
5516 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightModelxvOES_enc()
5527 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightModelxvOES_enc()
5528 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelxvOES_enc()
5537 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightxOES_enc() local
5538 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightxOES_enc()
5543 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightxOES_enc()
5554 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightxOES_enc()
5555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightxOES_enc()
5564 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLightxvOES_enc() local
5565 bool useChecksum = checksumCalculator->getVersion() > 0; in glLightxvOES_enc()
5571 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLightxvOES_enc()
5583 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLightxvOES_enc()
5584 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightxvOES_enc()
5593 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLineWidthxOES_enc() local
5594 bool useChecksum = checksumCalculator->getVersion() > 0; in glLineWidthxOES_enc()
5599 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLineWidthxOES_enc()
5608 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLineWidthxOES_enc()
5609 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidthxOES_enc()
5618 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadMatrixxOES_enc() local
5619 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadMatrixxOES_enc()
5625 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadMatrixxOES_enc()
5635 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadMatrixxOES_enc()
5636 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadMatrixxOES_enc()
5645 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialxOES_enc() local
5646 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialxOES_enc()
5651 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialxOES_enc()
5662 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialxOES_enc()
5663 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialxOES_enc()
5672 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMaterialxvOES_enc() local
5673 bool useChecksum = checksumCalculator->getVersion() > 0; in glMaterialxvOES_enc()
5679 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMaterialxvOES_enc()
5691 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMaterialxvOES_enc()
5692 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialxvOES_enc()
5701 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultMatrixxOES_enc() local
5702 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultMatrixxOES_enc()
5708 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultMatrixxOES_enc()
5718 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultMatrixxOES_enc()
5719 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultMatrixxOES_enc()
5728 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glMultiTexCoord4xOES_enc() local
5729 bool useChecksum = checksumCalculator->getVersion() > 0; in glMultiTexCoord4xOES_enc()
5734 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glMultiTexCoord4xOES_enc()
5747 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glMultiTexCoord4xOES_enc()
5748 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultiTexCoord4xOES_enc()
5757 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glNormal3xOES_enc() local
5758 bool useChecksum = checksumCalculator->getVersion() > 0; in glNormal3xOES_enc()
5763 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glNormal3xOES_enc()
5774 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glNormal3xOES_enc()
5775 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormal3xOES_enc()
5784 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glOrthoxOES_enc() local
5785 bool useChecksum = checksumCalculator->getVersion() > 0; in glOrthoxOES_enc()
5790 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glOrthoxOES_enc()
5804 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glOrthoxOES_enc()
5805 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthoxOES_enc()
5814 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterxOES_enc() local
5815 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterxOES_enc()
5820 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterxOES_enc()
5830 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterxOES_enc()
5831 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterxOES_enc()
5840 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointParameterxvOES_enc() local
5841 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointParameterxvOES_enc()
5847 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointParameterxvOES_enc()
5858 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointParameterxvOES_enc()
5859 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterxvOES_enc()
5868 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPointSizexOES_enc() local
5869 bool useChecksum = checksumCalculator->getVersion() > 0; in glPointSizexOES_enc()
5874 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPointSizexOES_enc()
5883 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPointSizexOES_enc()
5884 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizexOES_enc()
5893 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glPolygonOffsetxOES_enc() local
5894 bool useChecksum = checksumCalculator->getVersion() > 0; in glPolygonOffsetxOES_enc()
5899 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glPolygonOffsetxOES_enc()
5909 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glPolygonOffsetxOES_enc()
5910 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffsetxOES_enc()
5919 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRotatexOES_enc() local
5920 bool useChecksum = checksumCalculator->getVersion() > 0; in glRotatexOES_enc()
5925 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRotatexOES_enc()
5937 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRotatexOES_enc()
5938 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRotatexOES_enc()
5947 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glSampleCoveragexOES_enc() local
5948 bool useChecksum = checksumCalculator->getVersion() > 0; in glSampleCoveragexOES_enc()
5953 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glSampleCoveragexOES_enc()
5963 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSampleCoveragexOES_enc()
5964 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoveragexOES_enc()
5973 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glScalexOES_enc() local
5974 bool useChecksum = checksumCalculator->getVersion() > 0; in glScalexOES_enc()
5979 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glScalexOES_enc()
5990 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glScalexOES_enc()
5991 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScalexOES_enc()
6000 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvxOES_enc() local
6001 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvxOES_enc()
6006 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvxOES_enc()
6017 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvxOES_enc()
6018 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvxOES_enc()
6027 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexEnvxvOES_enc() local
6028 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexEnvxvOES_enc()
6034 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexEnvxvOES_enc()
6046 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexEnvxvOES_enc()
6047 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvxvOES_enc()
6056 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterxOES_enc() local
6057 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterxOES_enc()
6062 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterxOES_enc()
6073 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterxOES_enc()
6074 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterxOES_enc()
6083 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexParameterxvOES_enc() local
6084 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexParameterxvOES_enc()
6090 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexParameterxvOES_enc()
6102 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexParameterxvOES_enc()
6103 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterxvOES_enc()
6112 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTranslatexOES_enc() local
6113 bool useChecksum = checksumCalculator->getVersion() > 0; in glTranslatexOES_enc()
6118 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTranslatexOES_enc()
6129 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTranslatexOES_enc()
6130 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTranslatexOES_enc()
6139 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsRenderbufferOES_enc() local
6140 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsRenderbufferOES_enc()
6145 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsRenderbufferOES_enc()
6154 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsRenderbufferOES_enc()
6155 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsRenderbufferOES_enc()
6160 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsRenderbufferOES_enc()
6166 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsRenderbufferOES_enc()
6179 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindRenderbufferOES_enc() local
6180 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindRenderbufferOES_enc()
6185 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindRenderbufferOES_enc()
6195 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindRenderbufferOES_enc()
6196 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindRenderbufferOES_enc()
6205 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteRenderbuffersOES_enc() local
6206 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteRenderbuffersOES_enc()
6212 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteRenderbuffersOES_enc()
6223 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteRenderbuffersOES_enc()
6224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteRenderbuffersOES_enc()
6233 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenRenderbuffersOES_enc() local
6234 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenRenderbuffersOES_enc()
6240 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenRenderbuffersOES_enc()
6250 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenRenderbuffersOES_enc()
6251 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenRenderbuffersOES_enc()
6254 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers); in glGenRenderbuffersOES_enc()
6260 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenRenderbuffersOES_enc()
6272 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRenderbufferStorageOES_enc() local
6273 bool useChecksum = checksumCalculator->getVersion() > 0; in glRenderbufferStorageOES_enc()
6278 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRenderbufferStorageOES_enc()
6290 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRenderbufferStorageOES_enc()
6291 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRenderbufferStorageOES_enc()
6300 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetRenderbufferParameterivOES_enc() local
6301 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetRenderbufferParameterivOES_enc()
6307 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetRenderbufferParameterivOES_enc()
6318 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetRenderbufferParameterivOES_enc()
6319 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetRenderbufferParameterivOES_enc()
6322 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetRenderbufferParameterivOES_enc()
6328 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetRenderbufferParameterivOES_enc()
6340 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsFramebufferOES_enc() local
6341 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsFramebufferOES_enc()
6346 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsFramebufferOES_enc()
6355 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsFramebufferOES_enc()
6356 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsFramebufferOES_enc()
6361 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsFramebufferOES_enc()
6367 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsFramebufferOES_enc()
6380 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindFramebufferOES_enc() local
6381 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindFramebufferOES_enc()
6386 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindFramebufferOES_enc()
6396 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindFramebufferOES_enc()
6397 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindFramebufferOES_enc()
6406 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteFramebuffersOES_enc() local
6407 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteFramebuffersOES_enc()
6413 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteFramebuffersOES_enc()
6424 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteFramebuffersOES_enc()
6425 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteFramebuffersOES_enc()
6434 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenFramebuffersOES_enc() local
6435 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenFramebuffersOES_enc()
6441 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenFramebuffersOES_enc()
6451 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenFramebuffersOES_enc()
6452 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenFramebuffersOES_enc()
6455 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers); in glGenFramebuffersOES_enc()
6461 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenFramebuffersOES_enc()
6473 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCheckFramebufferStatusOES_enc() local
6474 bool useChecksum = checksumCalculator->getVersion() > 0; in glCheckFramebufferStatusOES_enc()
6479 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCheckFramebufferStatusOES_enc()
6488 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCheckFramebufferStatusOES_enc()
6489 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCheckFramebufferStatusOES_enc()
6494 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in glCheckFramebufferStatusOES_enc()
6500 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glCheckFramebufferStatusOES_enc()
6513 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFramebufferRenderbufferOES_enc() local
6514 bool useChecksum = checksumCalculator->getVersion() > 0; in glFramebufferRenderbufferOES_enc()
6519 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFramebufferRenderbufferOES_enc()
6531 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferRenderbufferOES_enc()
6532 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferRenderbufferOES_enc()
6541 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFramebufferTexture2DOES_enc() local
6542 bool useChecksum = checksumCalculator->getVersion() > 0; in glFramebufferTexture2DOES_enc()
6547 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFramebufferTexture2DOES_enc()
6560 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferTexture2DOES_enc()
6561 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferTexture2DOES_enc()
6570 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFramebufferAttachmentParameterivOES_enc() local
6571 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFramebufferAttachmentParameterivOES_enc()
6577 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFramebufferAttachmentParameterivOES_enc()
6589 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFramebufferAttachmentParameterivOES_enc()
6590 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFramebufferAttachmentParameterivOES_enc()
6593 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFramebufferAttachmentParameterivOES_enc()
6599 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFramebufferAttachmentParameterivOES_enc()
6611 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenerateMipmapOES_enc() local
6612 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenerateMipmapOES_enc()
6617 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenerateMipmapOES_enc()
6626 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenerateMipmapOES_enc()
6627 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenerateMipmapOES_enc()
6636 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glUnmapBufferOES_enc() local
6637 bool useChecksum = checksumCalculator->getVersion() > 0; in glUnmapBufferOES_enc()
6642 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glUnmapBufferOES_enc()
6651 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glUnmapBufferOES_enc()
6652 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUnmapBufferOES_enc()
6657 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glUnmapBufferOES_enc()
6663 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glUnmapBufferOES_enc()
6676 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glCurrentPaletteMatrixOES_enc() local
6677 bool useChecksum = checksumCalculator->getVersion() > 0; in glCurrentPaletteMatrixOES_enc()
6682 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glCurrentPaletteMatrixOES_enc()
6691 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glCurrentPaletteMatrixOES_enc()
6692 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCurrentPaletteMatrixOES_enc()
6701 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glLoadPaletteFromModelViewMatrixOES_enc() local
6702 bool useChecksum = checksumCalculator->getVersion() > 0; in glLoadPaletteFromModelViewMatrixOES_enc()
6707 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glLoadPaletteFromModelViewMatrixOES_enc()
6715 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glLoadPaletteFromModelViewMatrixOES_enc()
6716 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadPaletteFromModelViewMatrixOES_enc()
6725 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glQueryMatrixxOES_enc() local
6726 bool useChecksum = checksumCalculator->getVersion() > 0; in glQueryMatrixxOES_enc()
6733 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glQueryMatrixxOES_enc()
6743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glQueryMatrixxOES_enc()
6744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glQueryMatrixxOES_enc()
6747 if (useChecksum) checksumCalculator->addBuffer(mantissa, __size_mantissa); in glQueryMatrixxOES_enc()
6749 if (useChecksum) checksumCalculator->addBuffer(exponent, __size_exponent); in glQueryMatrixxOES_enc()
6753 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in glQueryMatrixxOES_enc()
6759 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glQueryMatrixxOES_enc()
6772 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDepthRangefOES_enc() local
6773 bool useChecksum = checksumCalculator->getVersion() > 0; in glDepthRangefOES_enc()
6778 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDepthRangefOES_enc()
6788 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDepthRangefOES_enc()
6789 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangefOES_enc()
6798 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFrustumfOES_enc() local
6799 bool useChecksum = checksumCalculator->getVersion() > 0; in glFrustumfOES_enc()
6804 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFrustumfOES_enc()
6818 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFrustumfOES_enc()
6819 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumfOES_enc()
6828 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glOrthofOES_enc() local
6829 bool useChecksum = checksumCalculator->getVersion() > 0; in glOrthofOES_enc()
6834 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glOrthofOES_enc()
6848 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glOrthofOES_enc()
6849 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthofOES_enc()
6858 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanefOES_enc() local
6859 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanefOES_enc()
6865 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanefOES_enc()
6876 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanefOES_enc()
6877 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanefOES_enc()
6886 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClipPlanefIMG_enc() local
6887 bool useChecksum = checksumCalculator->getVersion() > 0; in glClipPlanefIMG_enc()
6893 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClipPlanefIMG_enc()
6904 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClipPlanefIMG_enc()
6905 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanefIMG_enc()
6914 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetClipPlanefOES_enc() local
6915 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetClipPlanefOES_enc()
6921 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetClipPlanefOES_enc()
6931 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetClipPlanefOES_enc()
6932 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanefOES_enc()
6935 if (useChecksum) checksumCalculator->addBuffer(eqn, __size_eqn); in glGetClipPlanefOES_enc()
6941 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetClipPlanefOES_enc()
6953 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glClearDepthfOES_enc() local
6954 bool useChecksum = checksumCalculator->getVersion() > 0; in glClearDepthfOES_enc()
6959 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glClearDepthfOES_enc()
6968 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glClearDepthfOES_enc()
6969 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthfOES_enc()
6978 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenfOES_enc() local
6979 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenfOES_enc()
6984 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenfOES_enc()
6995 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenfOES_enc()
6996 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenfOES_enc()
7005 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenfvOES_enc() local
7006 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenfvOES_enc()
7012 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenfvOES_enc()
7024 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenfvOES_enc()
7025 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenfvOES_enc()
7034 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGeniOES_enc() local
7035 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGeniOES_enc()
7040 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGeniOES_enc()
7051 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGeniOES_enc()
7052 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGeniOES_enc()
7061 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenivOES_enc() local
7062 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenivOES_enc()
7068 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenivOES_enc()
7080 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenivOES_enc()
7081 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenivOES_enc()
7090 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenxOES_enc() local
7091 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenxOES_enc()
7096 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenxOES_enc()
7107 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenxOES_enc()
7108 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenxOES_enc()
7117 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTexGenxvOES_enc() local
7118 bool useChecksum = checksumCalculator->getVersion() > 0; in glTexGenxvOES_enc()
7124 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTexGenxvOES_enc()
7136 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTexGenxvOES_enc()
7137 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenxvOES_enc()
7146 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexGenfvOES_enc() local
7147 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexGenfvOES_enc()
7153 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexGenfvOES_enc()
7165 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexGenfvOES_enc()
7166 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexGenfvOES_enc()
7175 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexGenivOES_enc() local
7176 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexGenivOES_enc()
7182 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexGenivOES_enc()
7194 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexGenivOES_enc()
7195 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexGenivOES_enc()
7204 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetTexGenxvOES_enc() local
7205 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetTexGenxvOES_enc()
7211 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetTexGenxvOES_enc()
7223 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetTexGenxvOES_enc()
7224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexGenxvOES_enc()
7233 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glBindVertexArrayOES_enc() local
7234 bool useChecksum = checksumCalculator->getVersion() > 0; in glBindVertexArrayOES_enc()
7239 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glBindVertexArrayOES_enc()
7248 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glBindVertexArrayOES_enc()
7249 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindVertexArrayOES_enc()
7258 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteVertexArraysOES_enc() local
7259 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteVertexArraysOES_enc()
7265 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteVertexArraysOES_enc()
7276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteVertexArraysOES_enc()
7277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteVertexArraysOES_enc()
7286 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenVertexArraysOES_enc() local
7287 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenVertexArraysOES_enc()
7293 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenVertexArraysOES_enc()
7303 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenVertexArraysOES_enc()
7304 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenVertexArraysOES_enc()
7307 if (useChecksum) checksumCalculator->addBuffer(arrays, __size_arrays); in glGenVertexArraysOES_enc()
7313 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGenVertexArraysOES_enc()
7325 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsVertexArrayOES_enc() local
7326 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsVertexArrayOES_enc()
7331 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsVertexArrayOES_enc()
7340 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsVertexArrayOES_enc()
7341 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsVertexArrayOES_enc()
7346 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsVertexArrayOES_enc()
7352 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsVertexArrayOES_enc()
7365 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDiscardFramebufferEXT_enc() local
7366 bool useChecksum = checksumCalculator->getVersion() > 0; in glDiscardFramebufferEXT_enc()
7372 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDiscardFramebufferEXT_enc()
7384 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDiscardFramebufferEXT_enc()
7385 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDiscardFramebufferEXT_enc()
7394 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glRenderbufferStorageMultisampleIMG_enc() local
7395 bool useChecksum = checksumCalculator->getVersion() > 0; in glRenderbufferStorageMultisampleIMG_enc()
7400 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glRenderbufferStorageMultisampleIMG_enc()
7413 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glRenderbufferStorageMultisampleIMG_enc()
7414 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRenderbufferStorageMultisampleIMG_enc()
7423 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFramebufferTexture2DMultisampleIMG_enc() local
7424 bool useChecksum = checksumCalculator->getVersion() > 0; in glFramebufferTexture2DMultisampleIMG_enc()
7429 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFramebufferTexture2DMultisampleIMG_enc()
7443 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFramebufferTexture2DMultisampleIMG_enc()
7444 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferTexture2DMultisampleIMG_enc()
7453 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDeleteFencesNV_enc() local
7454 bool useChecksum = checksumCalculator->getVersion() > 0; in glDeleteFencesNV_enc()
7460 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDeleteFencesNV_enc()
7471 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDeleteFencesNV_enc()
7472 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteFencesNV_enc()
7481 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGenFencesNV_enc() local
7482 bool useChecksum = checksumCalculator->getVersion() > 0; in glGenFencesNV_enc()
7488 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGenFencesNV_enc()
7499 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGenFencesNV_enc()
7500 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenFencesNV_enc()
7509 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glIsFenceNV_enc() local
7510 bool useChecksum = checksumCalculator->getVersion() > 0; in glIsFenceNV_enc()
7515 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glIsFenceNV_enc()
7524 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glIsFenceNV_enc()
7525 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsFenceNV_enc()
7530 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glIsFenceNV_enc()
7536 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glIsFenceNV_enc()
7549 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glTestFenceNV_enc() local
7550 bool useChecksum = checksumCalculator->getVersion() > 0; in glTestFenceNV_enc()
7555 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glTestFenceNV_enc()
7564 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glTestFenceNV_enc()
7565 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTestFenceNV_enc()
7570 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glTestFenceNV_enc()
7576 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glTestFenceNV_enc()
7589 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetFenceivNV_enc() local
7590 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetFenceivNV_enc()
7596 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetFenceivNV_enc()
7607 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetFenceivNV_enc()
7608 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFenceivNV_enc()
7611 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glGetFenceivNV_enc()
7617 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetFenceivNV_enc()
7629 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glFinishFenceNV_enc() local
7630 bool useChecksum = checksumCalculator->getVersion() > 0; in glFinishFenceNV_enc()
7635 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glFinishFenceNV_enc()
7644 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glFinishFenceNV_enc()
7645 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinishFenceNV_enc()
7654 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glSetFenceNV_enc() local
7655 bool useChecksum = checksumCalculator->getVersion() > 0; in glSetFenceNV_enc()
7660 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glSetFenceNV_enc()
7670 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glSetFenceNV_enc()
7671 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSetFenceNV_enc()
7680 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetDriverControlsQCOM_enc() local
7681 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetDriverControlsQCOM_enc()
7688 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetDriverControlsQCOM_enc()
7699 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetDriverControlsQCOM_enc()
7700 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetDriverControlsQCOM_enc()
7703 if (useChecksum) checksumCalculator->addBuffer(num, __size_num); in glGetDriverControlsQCOM_enc()
7705 if (useChecksum) checksumCalculator->addBuffer(driverControls, __size_driverControls); in glGetDriverControlsQCOM_enc()
7711 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetDriverControlsQCOM_enc()
7723 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetDriverControlStringQCOM_enc() local
7724 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetDriverControlStringQCOM_enc()
7731 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetDriverControlStringQCOM_enc()
7743 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetDriverControlStringQCOM_enc()
7744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetDriverControlStringQCOM_enc()
7747 if (useChecksum) checksumCalculator->addBuffer(length, __size_length); in glGetDriverControlStringQCOM_enc()
7749 if (useChecksum) checksumCalculator->addBuffer(driverControlString, __size_driverControlString); in glGetDriverControlStringQCOM_enc()
7755 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetDriverControlStringQCOM_enc()
7767 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEnableDriverControlQCOM_enc() local
7768 bool useChecksum = checksumCalculator->getVersion() > 0; in glEnableDriverControlQCOM_enc()
7773 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEnableDriverControlQCOM_enc()
7782 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEnableDriverControlQCOM_enc()
7783 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnableDriverControlQCOM_enc()
7792 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glDisableDriverControlQCOM_enc() local
7793 bool useChecksum = checksumCalculator->getVersion() > 0; in glDisableDriverControlQCOM_enc()
7798 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glDisableDriverControlQCOM_enc()
7807 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glDisableDriverControlQCOM_enc()
7808 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisableDriverControlQCOM_enc()
7817 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetTexturesQCOM_enc() local
7818 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetTexturesQCOM_enc()
7825 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetTexturesQCOM_enc()
7836 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetTexturesQCOM_enc()
7837 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetTexturesQCOM_enc()
7840 if (useChecksum) checksumCalculator->addBuffer(textures, __size_textures); in glExtGetTexturesQCOM_enc()
7842 if (useChecksum) checksumCalculator->addBuffer(numTextures, __size_numTextures); in glExtGetTexturesQCOM_enc()
7848 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetTexturesQCOM_enc()
7860 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetBuffersQCOM_enc() local
7861 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetBuffersQCOM_enc()
7868 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetBuffersQCOM_enc()
7879 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetBuffersQCOM_enc()
7880 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetBuffersQCOM_enc()
7883 if (useChecksum) checksumCalculator->addBuffer(buffers, __size_buffers); in glExtGetBuffersQCOM_enc()
7885 if (useChecksum) checksumCalculator->addBuffer(numBuffers, __size_numBuffers); in glExtGetBuffersQCOM_enc()
7891 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetBuffersQCOM_enc()
7903 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetRenderbuffersQCOM_enc() local
7904 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetRenderbuffersQCOM_enc()
7911 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetRenderbuffersQCOM_enc()
7922 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetRenderbuffersQCOM_enc()
7923 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetRenderbuffersQCOM_enc()
7926 if (useChecksum) checksumCalculator->addBuffer(renderbuffers, __size_renderbuffers); in glExtGetRenderbuffersQCOM_enc()
7928 if (useChecksum) checksumCalculator->addBuffer(numRenderbuffers, __size_numRenderbuffers); in glExtGetRenderbuffersQCOM_enc()
7934 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetRenderbuffersQCOM_enc()
7946 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetFramebuffersQCOM_enc() local
7947 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetFramebuffersQCOM_enc()
7954 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetFramebuffersQCOM_enc()
7965 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetFramebuffersQCOM_enc()
7966 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetFramebuffersQCOM_enc()
7969 if (useChecksum) checksumCalculator->addBuffer(framebuffers, __size_framebuffers); in glExtGetFramebuffersQCOM_enc()
7971 if (useChecksum) checksumCalculator->addBuffer(numFramebuffers, __size_numFramebuffers); in glExtGetFramebuffersQCOM_enc()
7977 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetFramebuffersQCOM_enc()
7989 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetTexLevelParameterivQCOM_enc() local
7990 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetTexLevelParameterivQCOM_enc()
7996 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetTexLevelParameterivQCOM_enc()
8009 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetTexLevelParameterivQCOM_enc()
8010 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetTexLevelParameterivQCOM_enc()
8013 if (useChecksum) checksumCalculator->addBuffer(params, __size_params); in glExtGetTexLevelParameterivQCOM_enc()
8019 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetTexLevelParameterivQCOM_enc()
8031 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtTexObjectStateOverrideiQCOM_enc() local
8032 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtTexObjectStateOverrideiQCOM_enc()
8037 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtTexObjectStateOverrideiQCOM_enc()
8048 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtTexObjectStateOverrideiQCOM_enc()
8049 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtTexObjectStateOverrideiQCOM_enc()
8058 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetTexSubImageQCOM_enc() local
8059 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetTexSubImageQCOM_enc()
8065 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetTexSubImageQCOM_enc()
8084 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetTexSubImageQCOM_enc()
8085 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetTexSubImageQCOM_enc()
8088 if (useChecksum) checksumCalculator->addBuffer(texels, __size_texels); in glExtGetTexSubImageQCOM_enc()
8094 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetTexSubImageQCOM_enc()
8106 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetShadersQCOM_enc() local
8107 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetShadersQCOM_enc()
8114 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetShadersQCOM_enc()
8125 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetShadersQCOM_enc()
8126 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetShadersQCOM_enc()
8129 if (useChecksum) checksumCalculator->addBuffer(shaders, __size_shaders); in glExtGetShadersQCOM_enc()
8131 if (useChecksum) checksumCalculator->addBuffer(numShaders, __size_numShaders); in glExtGetShadersQCOM_enc()
8137 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetShadersQCOM_enc()
8149 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtGetProgramsQCOM_enc() local
8150 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtGetProgramsQCOM_enc()
8157 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtGetProgramsQCOM_enc()
8168 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtGetProgramsQCOM_enc()
8169 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetProgramsQCOM_enc()
8172 if (useChecksum) checksumCalculator->addBuffer(programs, __size_programs); in glExtGetProgramsQCOM_enc()
8174 if (useChecksum) checksumCalculator->addBuffer(numPrograms, __size_numPrograms); in glExtGetProgramsQCOM_enc()
8180 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtGetProgramsQCOM_enc()
8192 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glExtIsProgramBinaryQCOM_enc() local
8193 bool useChecksum = checksumCalculator->getVersion() > 0; in glExtIsProgramBinaryQCOM_enc()
8198 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glExtIsProgramBinaryQCOM_enc()
8207 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glExtIsProgramBinaryQCOM_enc()
8208 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtIsProgramBinaryQCOM_enc()
8213 if (useChecksum) checksumCalculator->addBuffer(&retval, 1); in glExtIsProgramBinaryQCOM_enc()
8219 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glExtIsProgramBinaryQCOM_enc()
8232 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glStartTilingQCOM_enc() local
8233 bool useChecksum = checksumCalculator->getVersion() > 0; in glStartTilingQCOM_enc()
8238 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glStartTilingQCOM_enc()
8251 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glStartTilingQCOM_enc()
8252 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStartTilingQCOM_enc()
8261 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glEndTilingQCOM_enc() local
8262 bool useChecksum = checksumCalculator->getVersion() > 0; in glEndTilingQCOM_enc()
8267 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glEndTilingQCOM_enc()
8276 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glEndTilingQCOM_enc()
8277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEndTilingQCOM_enc()
8286 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glGetGraphicsResetStatusEXT_enc() local
8287 bool useChecksum = checksumCalculator->getVersion() > 0; in glGetGraphicsResetStatusEXT_enc()
8292 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glGetGraphicsResetStatusEXT_enc()
8300 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glGetGraphicsResetStatusEXT_enc()
8301 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetGraphicsResetStatusEXT_enc()
8306 if (useChecksum) checksumCalculator->addBuffer(&retval, 4); in glGetGraphicsResetStatusEXT_enc()
8312 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glGetGraphicsResetStatusEXT_enc()
8325 ChecksumCalculator *checksumCalculator = ctx->m_checksumCalculator; in glReadnPixelsEXT_enc() local
8326 bool useChecksum = checksumCalculator->getVersion() > 0; in glReadnPixelsEXT_enc()
8332 const size_t checksumSize = checksumCalculator->checksumByteSize(); in glReadnPixelsEXT_enc()
8348 if (useChecksum) checksumCalculator->addBuffer(buf, ptr-buf); in glReadnPixelsEXT_enc()
8349 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReadnPixelsEXT_enc()
8352 if (useChecksum) checksumCalculator->addBuffer(data, __size_data); in glReadnPixelsEXT_enc()
8358 if (!checksumCalculator->validate(checksumBufPtr, checksumSize)) { in glReadnPixelsEXT_enc()
8367 gl_encoder_context_t::gl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator) in gl_encoder_context_t() argument
8370 m_checksumCalculator = checksumCalculator; in gl_encoder_context_t()