Lines Matching refs:target

11 	void glBindBuffer(GLenum target, GLuint buffer);
12 void glBindFramebuffer(GLenum target, GLuint framebuffer);
13 void glBindRenderbuffer(GLenum target, GLuint renderbuffer);
14 void glBindTexture(GLenum target, GLuint texture);
20 void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
21 void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
22 GLenum glCheckFramebufferStatus(GLenum target);
29 …void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsi…
30 …void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei w…
31 …void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei…
32 …void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint …
54 …void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint…
55 …void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL…
58 void glGenerateMipmap(GLenum target);
67 void glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params);
70 …void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* …
74 void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params);
80 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params);
81 void glGetTexParameteriv(GLenum target, GLenum pname, GLint* params);
88 void glHint(GLenum target, GLenum mode);
102 void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
113 …void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height,…
114 void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
115 void glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params);
116 void glTexParameteri(GLenum target, GLenum pname, GLint param);
117 void glTexParameteriv(GLenum target, GLenum pname, const GLint* params);
118 …void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsi…
150 void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
151 void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
154 void* glMapBufferOES(GLenum target, GLenum access);
155 GLboolean glUnmapBufferOES(GLenum target);
156 …void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei hei…
157 …void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, G…
158 …void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffse…
159 …void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, G…
160 …void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint …
161 …void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,…
166 void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum* attachments);
180 …void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GL…
181 …void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLui…
200 void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param);
201 …void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffs…
202 void glExtGetBufferPointervQCOM(GLenum target, GLvoidptr* params);
220 void* glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
221 GLboolean glUnmapBuffer(GLenum target);
222 void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
223 …void glMapBufferRangeAEMU(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, vo…
224 …void glUnmapBufferAEMU(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, void*…
225 …void glFlushMappedBufferRangeAEMU(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield ac…
227 …void glCompressedTexImage2DOffsetAEMU(GLenum target, GLint level, GLenum internalformat, GLsizei w…
228 …void glCompressedTexSubImage2DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset,…
229 …void glTexImage2DOffsetAEMU(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsiz…
230 …void glTexSubImage2DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei w…
231 …void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr siz…
232 void glBindBufferBase(GLenum target, GLuint index, GLuint buffer);
238 void glGetBufferParameteri64v(GLenum target, GLenum value, GLint64* data);
239 void glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params);
294 void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments);
295 …void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, …
296 …void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLin…
297 …void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsiz…
298 …void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei h…
299 …void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GL…
304 void glBindTransformFeedback(GLenum target, GLuint id);
323 void glBeginQuery(GLenum target, GLuint query);
324 void glEndQuery(GLenum target);
325 void glGetQueryiv(GLenum target, GLenum pname, GLint* params);
333 void glGetIntegeri_v(GLenum target, GLuint index, GLint* data);
334 void glGetInteger64i_v(GLenum target, GLuint index, GLint64* data);
335 …void glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height,…
336 …void glTexImage3DOffsetAEMU(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsiz…
337 …void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei h…
338 …void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsi…
339 …void glTexSubImage3DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zof…
340 …void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsi…
341 …void glCompressedTexImage3DOffsetAEMU(GLenum target, GLint level, GLenum internalformat, GLsizei w…
342 …void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zof…
343 …void glCompressedTexSubImage3DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset,…
344 …void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, …
346 void glGetBooleani_v(GLenum target, GLuint index, GLboolean* data);
412 …void glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei widt…
415 void glFramebufferParameteri(GLenum target, GLenum pname, GLint param);
416 void glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint* params);
417 void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat* params);
418 void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params);
419 …void glMapBufferRangeDMA(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, uin…
420 …void glUnmapBufferDMA(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, uint64…
421 …uint64_t glMapBufferRangeDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield acce…
422 …void glUnmapBufferDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, uin…
423 …void glFlushMappedBufferRangeDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield …
432 …void glUnmapBufferAsyncAEMU(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, …
433 …void glFlushMappedBufferRangeAEMU2(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield a…
460 void glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() argument
463 ctx->glBindBuffer(ctx, target, buffer); in glBindBuffer()
466 void glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer() argument
469 ctx->glBindFramebuffer(ctx, target, framebuffer); in glBindFramebuffer()
472 void glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer() argument
475 ctx->glBindRenderbuffer(ctx, target, renderbuffer); in glBindRenderbuffer()
478 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument
481 ctx->glBindTexture(ctx, target, texture); in glBindTexture()
514 void glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in glBufferData() argument
517 ctx->glBufferData(ctx, target, size, data, usage); in glBufferData()
520 void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) in glBufferSubData() argument
523 ctx->glBufferSubData(ctx, target, offset, size, data); in glBufferSubData()
526 GLenum glCheckFramebufferStatus(GLenum target) in glCheckFramebufferStatus() argument
529 return ctx->glCheckFramebufferStatus(ctx, target); in glCheckFramebufferStatus()
568 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsiz… in glCompressedTexImage2D() argument
572 …ctx->glCompressedTexImage2D(ctx, target, level, internalformat, width, height, border, imageSize, … in glCompressedTexImage2D()
575 void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei wi… in glCompressedTexSubImage2D() argument
579 …ctx->glCompressedTexSubImage2D(ctx, target, level, xoffset, yoffset, width, height, format, imageS… in glCompressedTexSubImage2D()
582 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei … in glCopyTexImage2D() argument
585 ctx->glCopyTexImage2D(ctx, target, level, internalformat, x, y, width, height, border); in glCopyTexImage2D()
588 void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y… in glCopyTexSubImage2D() argument
591 ctx->glCopyTexSubImage2D(ctx, target, level, xoffset, yoffset, x, y, width, height); in glCopyTexSubImage2D()
724 void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint … in glFramebufferRenderbuffer() argument
727 ctx->glFramebufferRenderbuffer(ctx, target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
730 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLi… in glFramebufferTexture2D() argument
733 ctx->glFramebufferTexture2D(ctx, target, attachment, textarget, texture, level); in glFramebufferTexture2D()
749 void glGenerateMipmap(GLenum target) in glGenerateMipmap() argument
752 ctx->glGenerateMipmap(ctx, target); in glGenerateMipmap()
808 void glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetBufferParameteriv() argument
811 ctx->glGetBufferParameteriv(ctx, target, pname, params); in glGetBufferParameteriv()
826 void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* p… in glGetFramebufferAttachmentParameteriv() argument
829 ctx->glGetFramebufferAttachmentParameteriv(ctx, target, attachment, pname, params); in glGetFramebufferAttachmentParameteriv()
851 void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetRenderbufferParameteriv() argument
854 ctx->glGetRenderbufferParameteriv(ctx, target, pname, params); in glGetRenderbufferParameteriv()
889 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv() argument
892 ctx->glGetTexParameterfv(ctx, target, pname, params); in glGetTexParameterfv()
895 void glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) in glGetTexParameteriv() argument
898 ctx->glGetTexParameteriv(ctx, target, pname, params); in glGetTexParameteriv()
937 void glHint(GLenum target, GLenum mode) in glHint() argument
940 ctx->glHint(ctx, target, mode); in glHint()
1021 void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) in glRenderbufferStorage() argument
1024 ctx->glRenderbufferStorage(ctx, target, internalformat, width, height); in glRenderbufferStorage()
1087 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, … in glTexImage2D() argument
1090 ctx->glTexImage2D(ctx, target, level, internalformat, width, height, border, format, type, pixels); in glTexImage2D()
1093 void glTexParameterf(GLenum target, GLenum pname, GLfloat param) in glTexParameterf() argument
1096 ctx->glTexParameterf(ctx, target, pname, param); in glTexParameterf()
1099 void glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) in glTexParameterfv() argument
1102 ctx->glTexParameterfv(ctx, target, pname, params); in glTexParameterfv()
1105 void glTexParameteri(GLenum target, GLenum pname, GLint param) in glTexParameteri() argument
1108 ctx->glTexParameteri(ctx, target, pname, param); in glTexParameteri()
1111 void glTexParameteriv(GLenum target, GLenum pname, const GLint* params) in glTexParameteriv() argument
1114 ctx->glTexParameteriv(ctx, target, pname, params); in glTexParameteriv()
1117 void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsiz… in glTexSubImage2D() argument
1120 ctx->glTexSubImage2D(ctx, target, level, xoffset, yoffset, width, height, format, type, pixels); in glTexSubImage2D()
1309 void glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) in glEGLImageTargetTexture2DOES() argument
1312 ctx->glEGLImageTargetTexture2DOES(ctx, target, image); in glEGLImageTargetTexture2DOES()
1315 void glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) in glEGLImageTargetRenderbufferStorageOES() argument
1318 ctx->glEGLImageTargetRenderbufferStorageOES(ctx, target, image); in glEGLImageTargetRenderbufferStorageOES()
1333 void* glMapBufferOES(GLenum target, GLenum access) in glMapBufferOES() argument
1336 return ctx->glMapBufferOES(ctx, target, access); in glMapBufferOES()
1339 GLboolean glUnmapBufferOES(GLenum target) in glUnmapBufferOES() argument
1342 return ctx->glUnmapBufferOES(ctx, target); in glUnmapBufferOES()
1345 void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei heig… in glTexImage3DOES() argument
1348 …ctx->glTexImage3DOES(ctx, target, level, internalformat, width, height, depth, border, format, typ… in glTexImage3DOES()
1351 void glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GL… in glTexSubImage3DOES() argument
1354 …ctx->glTexSubImage3DOES(ctx, target, level, xoffset, yoffset, zoffset, width, height, depth, forma… in glTexSubImage3DOES()
1357 void glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset… in glCopyTexSubImage3DOES() argument
1360 ctx->glCopyTexSubImage3DOES(ctx, target, level, xoffset, yoffset, zoffset, x, y, width, height); in glCopyTexSubImage3DOES()
1363 void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GL… in glCompressedTexImage3DOES() argument
1367 …ctx->glCompressedTexImage3DOES(ctx, target, level, internalformat, width, height, depth, border, i… in glCompressedTexImage3DOES()
1370 void glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint z… in glCompressedTexSubImage3DOES() argument
1374 …ctx->glCompressedTexSubImage3DOES(ctx, target, level, xoffset, yoffset, zoffset, width, height, de… in glCompressedTexSubImage3DOES()
1377 void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, … in glFramebufferTexture3DOES() argument
1380 ctx->glFramebufferTexture3DOES(ctx, target, attachment, textarget, texture, level, zoffset); in glFramebufferTexture3DOES()
1409 void glDiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum* attachments) in glDiscardFramebufferEXT() argument
1412 ctx->glDiscardFramebufferEXT(ctx, target, numAttachments, attachments); in glDiscardFramebufferEXT()
1493 void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLs… in glRenderbufferStorageMultisampleIMG() argument
1496 ctx->glRenderbufferStorageMultisampleIMG(ctx, target, samples, internalformat, width, height); in glRenderbufferStorageMultisampleIMG()
1499 void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuin… in glFramebufferTexture2DMultisampleIMG() argument
1502 …ctx->glFramebufferTexture2DMultisampleIMG(ctx, target, attachment, textarget, texture, level, samp… in glFramebufferTexture2DMultisampleIMG()
1613 void glExtTexObjectStateOverrideiQCOM(GLenum target, GLenum pname, GLint param) in glExtTexObjectStateOverrideiQCOM() argument
1616 ctx->glExtTexObjectStateOverrideiQCOM(ctx, target, pname, param); in glExtTexObjectStateOverrideiQCOM()
1619 void glExtGetTexSubImageQCOM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffse… in glExtGetTexSubImageQCOM() argument
1622 …ctx->glExtGetTexSubImageQCOM(ctx, target, level, xoffset, yoffset, zoffset, width, height, depth, … in glExtGetTexSubImageQCOM()
1625 void glExtGetBufferPointervQCOM(GLenum target, GLvoidptr* params) in glExtGetBufferPointervQCOM() argument
1628 ctx->glExtGetBufferPointervQCOM(ctx, target, params); in glExtGetBufferPointervQCOM()
1735 void* glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) in glMapBufferRange() argument
1738 return ctx->glMapBufferRange(ctx, target, offset, length, access); in glMapBufferRange()
1741 GLboolean glUnmapBuffer(GLenum target) in glUnmapBuffer() argument
1744 return ctx->glUnmapBuffer(ctx, target); in glUnmapBuffer()
1747 void glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) in glFlushMappedBufferRange() argument
1750 ctx->glFlushMappedBufferRange(ctx, target, offset, length); in glFlushMappedBufferRange()
1753 void glMapBufferRangeAEMU(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, voi… in glMapBufferRangeAEMU() argument
1756 ctx->glMapBufferRangeAEMU(ctx, target, offset, length, access, mapped); in glMapBufferRangeAEMU()
1759 void glUnmapBufferAEMU(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, void* … in glUnmapBufferAEMU() argument
1762 ctx->glUnmapBufferAEMU(ctx, target, offset, length, access, guest_buffer, out_res); in glUnmapBufferAEMU()
1765 void glFlushMappedBufferRangeAEMU(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield acc… in glFlushMappedBufferRangeAEMU() argument
1768 ctx->glFlushMappedBufferRangeAEMU(ctx, target, offset, length, access, guest_buffer); in glFlushMappedBufferRangeAEMU()
1777 void glCompressedTexImage2DOffsetAEMU(GLenum target, GLint level, GLenum internalformat, GLsizei wi… in glCompressedTexImage2DOffsetAEMU() argument
1780 …ctx->glCompressedTexImage2DOffsetAEMU(ctx, target, level, internalformat, width, height, border, i… in glCompressedTexImage2DOffsetAEMU()
1783 void glCompressedTexSubImage2DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset, … in glCompressedTexSubImage2DOffsetAEMU() argument
1786 …ctx->glCompressedTexSubImage2DOffsetAEMU(ctx, target, level, xoffset, yoffset, width, height, form… in glCompressedTexSubImage2DOffsetAEMU()
1789 void glTexImage2DOffsetAEMU(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsize… in glTexImage2DOffsetAEMU() argument
1792 …ctx->glTexImage2DOffsetAEMU(ctx, target, level, internalformat, width, height, border, format, typ… in glTexImage2DOffsetAEMU()
1795 void glTexSubImage2DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei wi… in glTexSubImage2DOffsetAEMU() argument
1798 …ctx->glTexSubImage2DOffsetAEMU(ctx, target, level, xoffset, yoffset, width, height, format, type, … in glTexSubImage2DOffsetAEMU()
1801 void glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) in glBindBufferRange() argument
1804 ctx->glBindBufferRange(ctx, target, index, buffer, offset, size); in glBindBufferRange()
1807 void glBindBufferBase(GLenum target, GLuint index, GLuint buffer) in glBindBufferBase() argument
1810 ctx->glBindBufferBase(ctx, target, index, buffer); in glBindBufferBase()
1843 void glGetBufferParameteri64v(GLenum target, GLenum value, GLint64* data) in glGetBufferParameteri64v() argument
1846 ctx->glGetBufferParameteri64v(ctx, target, value, data); in glGetBufferParameteri64v()
1849 void glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params) in glGetBufferPointerv() argument
1852 ctx->glGetBufferPointerv(ctx, target, pname, params); in glGetBufferPointerv()
2181 void glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments) in glInvalidateFramebuffer() argument
2184 ctx->glInvalidateFramebuffer(ctx, target, numAttachments, attachments); in glInvalidateFramebuffer()
2187 void glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, G… in glInvalidateSubFramebuffer() argument
2190 ctx->glInvalidateSubFramebuffer(ctx, target, numAttachments, attachments, x, y, width, height); in glInvalidateSubFramebuffer()
2193 void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint… in glFramebufferTextureLayer() argument
2196 ctx->glFramebufferTextureLayer(ctx, target, attachment, texture, level, layer); in glFramebufferTextureLayer()
2199 void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsize… in glRenderbufferStorageMultisample() argument
2202 ctx->glRenderbufferStorageMultisample(ctx, target, samples, internalformat, width, height); in glRenderbufferStorageMultisample()
2205 void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei he… in glTexStorage2D() argument
2208 ctx->glTexStorage2D(ctx, target, levels, internalformat, width, height); in glTexStorage2D()
2211 void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLi… in glGetInternalformativ() argument
2214 ctx->glGetInternalformativ(ctx, target, internalformat, pname, bufSize, params); in glGetInternalformativ()
2243 void glBindTransformFeedback(GLenum target, GLuint id) in glBindTransformFeedback() argument
2246 ctx->glBindTransformFeedback(ctx, target, id); in glBindTransformFeedback()
2362 void glBeginQuery(GLenum target, GLuint query) in glBeginQuery() argument
2365 ctx->glBeginQuery(ctx, target, query); in glBeginQuery()
2368 void glEndQuery(GLenum target) in glEndQuery() argument
2371 ctx->glEndQuery(ctx, target); in glEndQuery()
2374 void glGetQueryiv(GLenum target, GLenum pname, GLint* params) in glGetQueryiv() argument
2377 ctx->glGetQueryiv(ctx, target, pname, params); in glGetQueryiv()
2423 void glGetIntegeri_v(GLenum target, GLuint index, GLint* data) in glGetIntegeri_v() argument
2426 ctx->glGetIntegeri_v(ctx, target, index, data); in glGetIntegeri_v()
2429 void glGetInteger64i_v(GLenum target, GLuint index, GLint64* data) in glGetInteger64i_v() argument
2432 ctx->glGetInteger64i_v(ctx, target, index, data); in glGetInteger64i_v()
2435 void glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, … in glTexImage3D() argument
2438 …ctx->glTexImage3D(ctx, target, level, internalFormat, width, height, depth, border, format, type, … in glTexImage3D()
2441 void glTexImage3DOffsetAEMU(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsize… in glTexImage3DOffsetAEMU() argument
2444 …ctx->glTexImage3DOffsetAEMU(ctx, target, level, internalFormat, width, height, depth, border, form… in glTexImage3DOffsetAEMU()
2447 void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei he… in glTexStorage3D() argument
2450 ctx->glTexStorage3D(ctx, target, levels, internalformat, width, height, depth); in glTexStorage3D()
2453 void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsiz… in glTexSubImage3D() argument
2456 …ctx->glTexSubImage3D(ctx, target, level, xoffset, yoffset, zoffset, width, height, depth, format, … in glTexSubImage3D()
2459 void glTexSubImage3DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoff… in glTexSubImage3DOffsetAEMU() argument
2462 …ctx->glTexSubImage3DOffsetAEMU(ctx, target, level, xoffset, yoffset, zoffset, width, height, depth… in glTexSubImage3DOffsetAEMU()
2465 void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsiz… in glCompressedTexImage3D() argument
2469 …ctx->glCompressedTexImage3D(ctx, target, level, internalformat, width, height, depth, border, imag… in glCompressedTexImage3D()
2472 void glCompressedTexImage3DOffsetAEMU(GLenum target, GLint level, GLenum internalformat, GLsizei wi… in glCompressedTexImage3DOffsetAEMU() argument
2475 …ctx->glCompressedTexImage3DOffsetAEMU(ctx, target, level, internalformat, width, height, depth, bo… in glCompressedTexImage3DOffsetAEMU()
2478 void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoff… in glCompressedTexSubImage3D() argument
2482 …ctx->glCompressedTexSubImage3D(ctx, target, level, xoffset, yoffset, zoffset, width, height, depth… in glCompressedTexSubImage3D()
2485 void glCompressedTexSubImage3DOffsetAEMU(GLenum target, GLint level, GLint xoffset, GLint yoffset, … in glCompressedTexSubImage3DOffsetAEMU() argument
2488 …ctx->glCompressedTexSubImage3DOffsetAEMU(ctx, target, level, xoffset, yoffset, zoffset, width, hei… in glCompressedTexSubImage3DOffsetAEMU()
2491 void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, G… in glCopyTexSubImage3D() argument
2494 ctx->glCopyTexSubImage3D(ctx, target, level, xoffset, yoffset, zoffset, x, y, width, height); in glCopyTexSubImage3D()
2503 void glGetBooleani_v(GLenum target, GLuint index, GLboolean* data) in glGetBooleani_v() argument
2506 ctx->glGetBooleani_v(ctx, target, index, data); in glGetBooleani_v()
2903 void glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width… in glTexStorage2DMultisample() argument
2906 …ctx->glTexStorage2DMultisample(ctx, target, samples, internalformat, width, height, fixedsampleloc… in glTexStorage2DMultisample()
2921 void glFramebufferParameteri(GLenum target, GLenum pname, GLint param) in glFramebufferParameteri() argument
2924 ctx->glFramebufferParameteri(ctx, target, pname, param); in glFramebufferParameteri()
2927 void glGetFramebufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetFramebufferParameteriv() argument
2930 ctx->glGetFramebufferParameteriv(ctx, target, pname, params); in glGetFramebufferParameteriv()
2933 void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat* params) in glGetTexLevelParameterfv() argument
2936 ctx->glGetTexLevelParameterfv(ctx, target, level, pname, params); in glGetTexLevelParameterfv()
2939 void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params) in glGetTexLevelParameteriv() argument
2942 ctx->glGetTexLevelParameteriv(ctx, target, level, pname, params); in glGetTexLevelParameteriv()
2945 void glMapBufferRangeDMA(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, uint… in glMapBufferRangeDMA() argument
2948 ctx->glMapBufferRangeDMA(ctx, target, offset, length, access, paddr); in glMapBufferRangeDMA()
2951 void glUnmapBufferDMA(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, uint64_… in glUnmapBufferDMA() argument
2954 ctx->glUnmapBufferDMA(ctx, target, offset, length, access, paddr, out_res); in glUnmapBufferDMA()
2957 uint64_t glMapBufferRangeDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield acces… in glMapBufferRangeDirect() argument
2960 return ctx->glMapBufferRangeDirect(ctx, target, offset, length, access, paddr); in glMapBufferRangeDirect()
2963 void glUnmapBufferDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, uint… in glUnmapBufferDirect() argument
2966 ctx->glUnmapBufferDirect(ctx, target, offset, length, access, paddr, guest_ptr, out_res); in glUnmapBufferDirect()
2969 void glFlushMappedBufferRangeDirect(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield a… in glFlushMappedBufferRangeDirect() argument
2972 ctx->glFlushMappedBufferRangeDirect(ctx, target, offset, length, access); in glFlushMappedBufferRangeDirect()
3023 void glUnmapBufferAsyncAEMU(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, v… in glUnmapBufferAsyncAEMU() argument
3026 ctx->glUnmapBufferAsyncAEMU(ctx, target, offset, length, access, guest_buffer, out_res); in glUnmapBufferAsyncAEMU()
3029 void glFlushMappedBufferRangeAEMU2(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield ac… in glFlushMappedBufferRangeAEMU2() argument
3032 ctx->glFlushMappedBufferRangeAEMU2(ctx, target, offset, length, access, guest_buffer); in glFlushMappedBufferRangeAEMU2()