Lines Matching refs:primcount

167 …void glMultiDrawArraysEXT(GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount
168 …T(GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount);
272 void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
273 …ElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount);
274 …U(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLsizei datalen…
275 …entsInstancedOffsetAEMU(GLenum mode, GLsizei count, GLenum type, GLuint offset, GLsizei primcount);
1415 void glMultiDrawArraysEXT(GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount) in glMultiDrawArraysEXT() argument
1418 ctx->glMultiDrawArraysEXT(ctx, mode, first, count, primcount); in glMultiDrawArraysEXT()
1421 …XT(GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount) in glMultiDrawElementsEXT() argument
1424 ctx->glMultiDrawElementsEXT(ctx, mode, count, type, indices, primcount); in glMultiDrawElementsEXT()
2048 void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount) in glDrawArraysInstanced() argument
2051 ctx->glDrawArraysInstanced(ctx, mode, first, count, primcount); in glDrawArraysInstanced()
2054 …wElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) in glDrawElementsInstanced() argument
2057 ctx->glDrawElementsInstanced(ctx, mode, count, type, indices, primcount); in glDrawElementsInstanced()
2060 …U(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLsizei datalen) in glDrawElementsInstancedDataAEMU() argument
2063 ctx->glDrawElementsInstancedDataAEMU(ctx, mode, count, type, indices, primcount, datalen); in glDrawElementsInstancedDataAEMU()
2066 …mentsInstancedOffsetAEMU(GLenum mode, GLsizei count, GLenum type, GLuint offset, GLsizei primcount) in glDrawElementsInstancedOffsetAEMU() argument
2069 ctx->glDrawElementsInstancedOffsetAEMU(ctx, mode, count, type, offset, primcount); in glDrawElementsInstancedOffsetAEMU()