Lines Matching refs:texture

8 	void glActiveTexture(GLenum texture);
14 void glBindTexture(GLenum target, GLuint texture);
55 …void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL…
95 GLboolean glIsTexture(GLuint texture);
161 …void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,…
181 …ultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs…
199 …void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint…
296 …void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLin…
398 …void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, …
442 void glActiveTexture(GLenum texture) in glActiveTexture() argument
445 ctx->glActiveTexture(ctx, texture); in glActiveTexture()
478 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument
481 ctx->glBindTexture(ctx, target, texture); in glBindTexture()
730 void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLi… in glFramebufferTexture2D() argument
733 ctx->glFramebufferTexture2D(ctx, target, attachment, textarget, texture, level); in glFramebufferTexture2D()
979 GLboolean glIsTexture(GLuint texture) in glIsTexture() argument
982 return ctx->glIsTexture(ctx, texture); in glIsTexture()
1377 void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, … in glFramebufferTexture3DOES() argument
1380 ctx->glFramebufferTexture3DOES(ctx, target, attachment, textarget, texture, level, zoffset); in glFramebufferTexture3DOES()
1499 …ultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs… in glFramebufferTexture2DMultisampleIMG() argument
1502 …ctx->glFramebufferTexture2DMultisampleIMG(ctx, target, attachment, textarget, texture, level, samp… in glFramebufferTexture2DMultisampleIMG()
1607 void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint*… in glExtGetTexLevelParameterivQCOM() argument
1610 ctx->glExtGetTexLevelParameterivQCOM(ctx, texture, face, level, pname, params); in glExtGetTexLevelParameterivQCOM()
2193 void glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint… in glFramebufferTextureLayer() argument
2196 ctx->glFramebufferTextureLayer(ctx, target, attachment, texture, level, layer); in glFramebufferTextureLayer()
2819 void glBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, G… in glBindImageTexture() argument
2822 ctx->glBindImageTexture(ctx, unit, texture, level, layered, layer, access, format); in glBindImageTexture()