Lines Matching refs:LIT64
219 #define float64_default_nan LIT64( 0xFFFFFFFFFFFFFFFF )
233 return ( (bits64)LIT64( 0xFFE0000000000000 ) <
253 && ( FLOAT64_DEMANGLE(a) & LIT64( 0x0007FFFFFFFFFFFF ) );
287 | LIT64( 0x7FF8000000000000 )
307 a |= FLOAT64_MANGLE(LIT64( 0x0008000000000000 ));
308 b |= FLOAT64_MANGLE(LIT64( 0x0008000000000000 ));
329 #define floatx80_default_nan_low LIT64( 0xFFFFFFFFFFFFFFFF )
354 aLow = a.low & ~ LIT64( 0x4000000000000000 );
391 z.low = LIT64( 0xC000000000000000 ) | ( a.high>>1 );
412 a.low |= LIT64( 0xC000000000000000 );
413 b.low |= LIT64( 0xC000000000000000 );
434 #define float128_default_nan_high LIT64( 0xFFFFFFFFFFFFFFFF )
435 #define float128_default_nan_low LIT64( 0xFFFFFFFFFFFFFFFF )
447 ( (bits64)LIT64( 0xFFFE000000000000 ) <= (bits64) ( a.high<<1 ) )
448 && ( a.low || ( a.high & LIT64( 0x0000FFFFFFFFFFFF ) ) );
463 && ( a.low || ( a.high & LIT64( 0x00007FFFFFFFFFFF ) ) );
496 z.high |= ( ( (bits64) a.sign )<<63 ) | LIT64( 0x7FFF800000000000 );
516 a.high |= LIT64( 0x0000800000000000 );
517 b.high |= LIT64( 0x0000800000000000 );