/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ART_DEX2OAT_LINKER_ELF_WRITER_H_ #define ART_DEX2OAT_LINKER_ELF_WRITER_H_ #include #include #include #include #include "base/array_ref.h" #include "base/macros.h" #include "base/mutex.h" #include "base/os.h" #include "debug/debug_info.h" namespace art { class ElfFile; class OutputStream; namespace debug { struct MethodDebugInfo; } // namespace debug namespace linker { class ElfWriter { public: // Looks up information about location of oat file in elf file container. // Used for ImageWriter to perform memory layout. static void GetOatElfInformation(File* file, size_t* oat_loaded_size, size_t* oat_data_offset); // Returns runtime oat_data runtime address for an opened ElfFile. static uintptr_t GetOatDataAddress(ElfFile* elf_file); static bool Fixup(File* file, uintptr_t oat_data_begin); virtual ~ElfWriter() {} virtual void Start() = 0; // Prepares memory layout of the whole ELF file, and creates dynamic symbols // which point to specific areas of interest (usually section begin and end). // This is needed as multi-image needs to know the memory layout of all ELF // files, before starting to write them. // This method must be called before calling GetLoadedSize(). virtual void PrepareDynamicSection(size_t rodata_size, size_t text_size, size_t data_bimg_rel_ro_size, size_t bss_size, size_t bss_methods_offset, size_t bss_roots_offset, size_t dex_section_size) = 0; virtual void PrepareDebugInfo(const debug::DebugInfo& debug_info) = 0; virtual OutputStream* StartRoData() = 0; virtual void EndRoData(OutputStream* rodata) = 0; virtual OutputStream* StartText() = 0; virtual void EndText(OutputStream* text) = 0; virtual OutputStream* StartDataBimgRelRo() = 0; virtual void EndDataBimgRelRo(OutputStream* data_bimg_rel_ro) = 0; virtual void WriteDynamicSection() = 0; virtual void WriteDebugInfo(const debug::DebugInfo& debug_info) = 0; virtual bool StripDebugInfo() = 0; virtual bool End() = 0; // Get the ELF writer's stream. This stream can be used for writing data directly // to a section after the section has been finished. When that's done, the user // should Seek() back to the position where the stream was before this operation. virtual OutputStream* GetStream() = 0; // Get the size that the loaded ELF file will occupy in memory. virtual size_t GetLoadedSize() = 0; protected: ElfWriter() = default; }; } // namespace linker } // namespace art #endif // ART_DEX2OAT_LINKER_ELF_WRITER_H_