/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "art_method-inl.h" #include "dex/code_item_accessors.h" #include "entrypoints/quick/callee_save_frame.h" #include "interpreter/interpreter_mterp_impl.h" #include "nterp_helpers.h" #include "oat_quick_method_header.h" #include "quick/quick_method_frame_info.h" namespace art { /** * An nterp frame follows the optimizing compiler's ABI conventions, with * int/long/reference parameters being passed in core registers / stack and * float/double parameters being passed in floating point registers / stack. * * There are no ManagedStack transitions between compiler and nterp frames. * * On entry, nterp will copy its parameters to a dex register array allocated on * the stack. There is a fast path when calling from nterp to nterp to not * follow the ABI but just copy the parameters from the caller's dex registers * to the callee's dex registers. * * The stack layout of an nterp frame is: * ---------------- * | | All callee save registers of the platform * | callee-save | (core and floating point). * | registers | On x86 and x64 this includes the return address, * | | already spilled on entry. * ---------------- * | alignment | Stack aligment of kStackAlignment. * ---------------- * | | Contains `registers_size` entries (of size 4) from * | dex | the code item information of the method. * | registers | * | | * ---------------- * | | A copy of the dex registers above, but only * | reference | containing references, used for GC. * | registers | * | | * ---------------- * | caller fp | Frame pointer of caller. Stored below the reference * ---------------- registers array for easy access from nterp when returning. * | dex_pc_ptr | Pointer to the dex instruction being executed. * ---------------- Stored whenever nterp goes into the runtime. * | | In case nterp calls compiled code, we reserve space * | out | for out registers. This space will be used for * | registers | arguments passed on stack. * | | * ---------------- * | ArtMethod* | The method being currently executed. * ---------------- * * Exception handling: * Nterp follows the same convention than the compiler, * with the addition of: * - All catch handlers have the same landing pad. * - Before doing the longjmp for exception delivery, the register containing the * dex PC pointer must be updated. * * Stack walking: * An nterp frame is walked like a compiled code frame. We add an * OatQuickMethodHeader prefix to the nterp entry point, which contains: * - vmap_table_offset=0 (nterp doesn't need one). * - code_size=NterpEnd-NterpStart */ static constexpr size_t kPointerSize = static_cast(kRuntimePointerSize); static constexpr size_t NterpGetFrameEntrySize() { uint32_t core_spills = RuntimeCalleeSaveFrame::GetCoreSpills(CalleeSaveType::kSaveAllCalleeSaves); uint32_t fp_spills = RuntimeCalleeSaveFrame::GetFpSpills(CalleeSaveType::kSaveAllCalleeSaves); // Note: the return address is considered part of the callee saves. return (POPCOUNT(core_spills) + POPCOUNT(fp_spills)) * kPointerSize; } size_t NterpGetFrameSize(ArtMethod* method) { CodeItemDataAccessor accessor(method->DexInstructionData()); const uint16_t num_regs = accessor.RegistersSize(); const uint16_t out_regs = accessor.OutsSize(); size_t frame_size = NterpGetFrameEntrySize() + (num_regs * kVRegSize) * 2 + // dex registers and reference registers kPointerSize + // previous frame kPointerSize + // saved dex pc (out_regs * kVRegSize) + // out arguments kPointerSize; // method return RoundUp(frame_size, kStackAlignment); } QuickMethodFrameInfo NterpFrameInfo(ArtMethod** frame) { uint32_t core_spills = RuntimeCalleeSaveFrame::GetCoreSpills(CalleeSaveType::kSaveAllCalleeSaves); uint32_t fp_spills = RuntimeCalleeSaveFrame::GetFpSpills(CalleeSaveType::kSaveAllCalleeSaves); return QuickMethodFrameInfo(NterpGetFrameSize(*frame), core_spills, fp_spills); } uintptr_t NterpGetRegistersArray(ArtMethod** frame) { CodeItemDataAccessor accessor((*frame)->DexInstructionData()); const uint16_t num_regs = accessor.RegistersSize(); // The registers array is just above the reference array. return NterpGetReferenceArray(frame) + (num_regs * kVRegSize); } uintptr_t NterpGetReferenceArray(ArtMethod** frame) { CodeItemDataAccessor accessor((*frame)->DexInstructionData()); const uint16_t out_regs = accessor.OutsSize(); // The references array is just above the saved frame pointer. return reinterpret_cast(frame) + kPointerSize + // method (out_regs * kVRegSize) + // out arguments kPointerSize + // saved dex pc kPointerSize; // previous frame. } uint32_t NterpGetDexPC(ArtMethod** frame) { CodeItemDataAccessor accessor((*frame)->DexInstructionData()); const uint16_t out_regs = accessor.OutsSize(); uintptr_t dex_pc_ptr = reinterpret_cast(frame) + kPointerSize + // method (out_regs * kVRegSize); // out arguments CodeItemInstructionAccessor instructions((*frame)->DexInstructions()); return *reinterpret_cast(dex_pc_ptr) - instructions.Insns(); } uint32_t NterpGetVReg(ArtMethod** frame, uint16_t vreg) { return reinterpret_cast(NterpGetRegistersArray(frame))[vreg]; } uint32_t NterpGetVRegReference(ArtMethod** frame, uint16_t vreg) { return reinterpret_cast(NterpGetReferenceArray(frame))[vreg]; } uintptr_t NterpGetCatchHandler() { // Nterp uses the same landing pad for all exceptions. The dex_pc_ptr set before // longjmp will actually be used to jmp to the catch handler. return reinterpret_cast(artNterpAsmInstructionEnd); } } // namespace art