/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "host/libs/wayland/wayland_surface.h" #include #include namespace wayland { void Surface::SetRegion(const Region& region) { std::unique_lock lock(state_mutex_); state_.region = region; } void Surface::Attach(struct wl_resource* buffer) { std::unique_lock lock(state_mutex_); state_.pending_buffer = buffer; } void Surface::Commit() { std::unique_lock lock(state_mutex_); state_.current_buffer = state_.pending_buffer; state_.pending_buffer = nullptr; { std::unique_lock lock(callback_mutex_); if (callback_ && callback_->frame_number < state_.current_frame_number) { struct wl_shm_buffer* shm_buffer = wl_shm_buffer_get(state_.current_buffer); CHECK(shm_buffer != nullptr); wl_shm_buffer_begin_access(shm_buffer); const int32_t buffer_w = wl_shm_buffer_get_width(shm_buffer); CHECK(buffer_w == state_.region.w); const int32_t buffer_h = wl_shm_buffer_get_height(shm_buffer); CHECK(buffer_h == state_.region.h); uint8_t* buffer_pixels = reinterpret_cast(wl_shm_buffer_get_data(shm_buffer)); callback_->frame_callback(state_.current_frame_number, buffer_pixels); callback_.reset(); wl_shm_buffer_end_access(shm_buffer); } } wl_buffer_send_release(state_.current_buffer); wl_client_flush(wl_resource_get_client(state_.current_buffer)); state_.current_buffer = nullptr; state_.current_frame_number++; } void Surface::OnFrameAfter(uint32_t frame_number, FrameCallbackPackaged frame_callback) { std::unique_lock lock(callback_mutex_); callback_.emplace(PendingFrameCallback{frame_number, std::move(frame_callback)}); } } // namespace wayland