Searched defs:DisplayCompositionContext (Results 1 – 6 of 6) sorted by relevance
89 struct DisplayCompositionContext { struct90 Strategy *strategy = NULL;91 StrategyConstraints constraints;92 Handle display_resource_ctx = NULL;93 DisplayType display_type = kPrimary;94 uint32_t max_strategies = 0;95 uint32_t remaining_strategies = 0;96 bool idle_fallback = false;97 bool thermal_fallback_ = false;100 bool is_primary_panel = false;[all …]
85 struct DisplayCompositionContext { struct86 Strategy *strategy = NULL;87 StrategyConstraints constraints;88 Handle display_resource_ctx = NULL;89 DisplayType display_type = kPrimary;90 uint32_t max_strategies = 0;91 uint32_t remaining_strategies = 0;92 bool idle_fallback = false;93 bool thermal_fallback_ = false;96 bool is_primary_panel = false;[all …]
87 struct DisplayCompositionContext { struct88 Strategy *strategy = NULL;89 StrategyConstraints constraints;90 Handle display_resource_ctx = NULL;91 DisplayType display_type = kPrimary;92 uint32_t max_strategies = 0;93 uint32_t remaining_strategies = 0;94 bool idle_fallback = false;95 bool thermal_fallback_ = false;98 bool is_primary_panel = false;[all …]
78 struct DisplayCompositionContext { struct79 Strategy *strategy = NULL;80 StrategyConstraints constraints;81 Handle display_resource_ctx = NULL;82 DisplayType display_type = kPrimary;83 uint32_t max_strategies = 0;84 uint32_t remaining_strategies = 0;85 bool idle_fallback = false;86 bool fallback_ = false;87 uint32_t partial_update_enable = true;[all …]
101 struct DisplayCompositionContext { struct102 Strategy *strategy = NULL;103 StrategyConstraints constraints;104 Handle display_resource_ctx = NULL;105 int32_t display_id = -1;106 DisplayType display_type = kBuiltIn;107 uint32_t max_strategies = 0;108 uint32_t remaining_strategies = 0;109 bool idle_fallback = false;110 bool thermal_fallback_ = false;[all …]
83 struct DisplayCompositionContext { struct84 Strategy *strategy = NULL;85 StrategyConstraints constraints;86 Handle display_resource_ctx = NULL;87 DisplayType display_type = kPrimary;88 uint32_t max_strategies = 0;89 uint32_t remaining_strategies = 0;90 bool idle_fallback = false;91 bool thermal_fallback_ = false;94 bool is_primary_panel = false;[all …]