1 /*
2 * Copyright (C) 2018 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #define LOG_TAG "EffectFactoryHAL"
18 #include "EffectsFactory.h"
19 #include "AcousticEchoCancelerEffect.h"
20 #include "AutomaticGainControlEffect.h"
21 #include "BassBoostEffect.h"
22 #include "Conversions.h"
23 #include "DownmixEffect.h"
24 #include "Effect.h"
25 #include "EnvironmentalReverbEffect.h"
26 #include "EqualizerEffect.h"
27 #include "HidlUtils.h"
28 #include "LoudnessEnhancerEffect.h"
29 #include "NoiseSuppressionEffect.h"
30 #include "PresetReverbEffect.h"
31 #include "VirtualizerEffect.h"
32 #include "VisualizerEffect.h"
33 #include "common/all-versions/default/EffectMap.h"
34
35 #include <android/log.h>
36 #include <media/EffectsFactoryApi.h>
37 #include <system/audio_effects/effect_aec.h>
38 #include <system/audio_effects/effect_agc.h>
39 #include <system/audio_effects/effect_bassboost.h>
40 #include <system/audio_effects/effect_downmix.h>
41 #include <system/audio_effects/effect_environmentalreverb.h>
42 #include <system/audio_effects/effect_equalizer.h>
43 #include <system/audio_effects/effect_loudnessenhancer.h>
44 #include <system/audio_effects/effect_ns.h>
45 #include <system/audio_effects/effect_presetreverb.h>
46 #include <system/audio_effects/effect_virtualizer.h>
47 #include <system/audio_effects/effect_visualizer.h>
48
49 namespace android {
50 namespace hardware {
51 namespace audio {
52 namespace effect {
53 namespace CPP_VERSION {
54 namespace implementation {
55
56 using ::android::hardware::audio::common::CPP_VERSION::implementation::HidlUtils;
57
58 // static
dispatchEffectInstanceCreation(const effect_descriptor_t & halDescriptor,effect_handle_t handle)59 sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
60 effect_handle_t handle) {
61 const effect_uuid_t* halUuid = &halDescriptor.type;
62 if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) {
63 return new AcousticEchoCancelerEffect(handle);
64 } else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) {
65 return new AutomaticGainControlEffect(handle);
66 } else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) {
67 return new BassBoostEffect(handle);
68 } else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) {
69 return new DownmixEffect(handle);
70 } else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) {
71 return new EnvironmentalReverbEffect(handle);
72 } else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) {
73 return new EqualizerEffect(handle);
74 } else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) {
75 return new LoudnessEnhancerEffect(handle);
76 } else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) {
77 return new NoiseSuppressionEffect(handle);
78 } else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) {
79 return new PresetReverbEffect(handle);
80 } else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) {
81 return new VirtualizerEffect(handle);
82 } else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) {
83 return new VisualizerEffect(handle);
84 }
85 return new Effect(handle);
86 }
87
88 // Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow.
getAllDescriptors(getAllDescriptors_cb _hidl_cb)89 Return<void> EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb) {
90 Result retval(Result::OK);
91 hidl_vec<EffectDescriptor> result;
92 uint32_t numEffects;
93 status_t status;
94
95 restart:
96 numEffects = 0;
97 status = EffectQueryNumberEffects(&numEffects);
98 if (status != OK) {
99 retval = Result::NOT_INITIALIZED;
100 ALOGE("Error querying number of effects: %s", strerror(-status));
101 goto exit;
102 }
103 result.resize(numEffects);
104 for (uint32_t i = 0; i < numEffects; ++i) {
105 effect_descriptor_t halDescriptor;
106 status = EffectQueryEffect(i, &halDescriptor);
107 if (status == OK) {
108 effectDescriptorFromHal(halDescriptor, &result[i]);
109 } else {
110 ALOGE("Error querying effect at position %d / %d: %s", i, numEffects,
111 strerror(-status));
112 switch (status) {
113 case -ENOSYS: {
114 // Effect list has changed.
115 goto restart;
116 }
117 case -ENOENT: {
118 // No more effects available.
119 result.resize(i);
120 break;
121 }
122 default: {
123 result.resize(0);
124 retval = Result::NOT_INITIALIZED;
125 }
126 }
127 break;
128 }
129 }
130
131 exit:
132 _hidl_cb(retval, result);
133 return Void();
134 }
135
getDescriptor(const Uuid & uuid,getDescriptor_cb _hidl_cb)136 Return<void> EffectsFactory::getDescriptor(const Uuid& uuid, getDescriptor_cb _hidl_cb) {
137 effect_uuid_t halUuid;
138 HidlUtils::uuidToHal(uuid, &halUuid);
139 effect_descriptor_t halDescriptor;
140 status_t status = EffectGetDescriptor(&halUuid, &halDescriptor);
141 EffectDescriptor descriptor;
142 effectDescriptorFromHal(halDescriptor, &descriptor);
143 Result retval(Result::OK);
144 if (status != OK) {
145 ALOGE("Error querying effect descriptor for %s: %s", uuidToString(halUuid).c_str(),
146 strerror(-status));
147 if (status == -ENOENT) {
148 retval = Result::INVALID_ARGUMENTS;
149 } else {
150 retval = Result::NOT_INITIALIZED;
151 }
152 }
153 _hidl_cb(retval, descriptor);
154 return Void();
155 }
156
157 #if MAJOR_VERSION <= 5
createEffect(const Uuid & uuid,int32_t session,int32_t ioHandle,EffectsFactory::createEffect_cb _hidl_cb)158 Return<void> EffectsFactory::createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
159 EffectsFactory::createEffect_cb _hidl_cb) {
160 return createEffectImpl(uuid, session, ioHandle, AUDIO_PORT_HANDLE_NONE, _hidl_cb);
161 }
162 #else
createEffect(const Uuid & uuid,int32_t session,int32_t ioHandle,int32_t device,EffectsFactory::createEffect_cb _hidl_cb)163 Return<void> EffectsFactory::createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
164 int32_t device,
165 EffectsFactory::createEffect_cb _hidl_cb) {
166 return createEffectImpl(uuid, session, ioHandle, device, _hidl_cb);
167 }
168 #endif
169
createEffectImpl(const Uuid & uuid,int32_t session,int32_t ioHandle,int32_t device,createEffect_cb _hidl_cb)170 Return<void> EffectsFactory::createEffectImpl(const Uuid& uuid, int32_t session, int32_t ioHandle,
171 int32_t device, createEffect_cb _hidl_cb) {
172 effect_uuid_t halUuid;
173 HidlUtils::uuidToHal(uuid, &halUuid);
174 effect_handle_t handle;
175 Result retval(Result::OK);
176 status_t status;
177 if (session == AUDIO_SESSION_DEVICE) {
178 status = EffectCreateOnDevice(&halUuid, device, ioHandle, &handle);
179 } else {
180 status = EffectCreate(&halUuid, session, ioHandle, &handle);
181 }
182 sp<IEffect> effect;
183 uint64_t effectId = EffectMap::INVALID_ID;
184 if (status == OK) {
185 effect_descriptor_t halDescriptor;
186 memset(&halDescriptor, 0, sizeof(effect_descriptor_t));
187 status = (*handle)->get_descriptor(handle, &halDescriptor);
188 if (status == OK) {
189 effect = dispatchEffectInstanceCreation(halDescriptor, handle);
190 effectId = EffectMap::getInstance().add(handle);
191 } else {
192 ALOGE("Error querying effect descriptor for %s: %s", uuidToString(halUuid).c_str(),
193 strerror(-status));
194 EffectRelease(handle);
195 }
196 }
197 if (status != OK) {
198 ALOGE("Error creating effect %s: %s", uuidToString(halUuid).c_str(), strerror(-status));
199 if (status == -ENOENT) {
200 retval = Result::INVALID_ARGUMENTS;
201 } else {
202 retval = Result::NOT_INITIALIZED;
203 }
204 }
205 _hidl_cb(retval, effect, effectId);
206 return Void();
207 }
208
debugDump(const hidl_handle & fd)209 Return<void> EffectsFactory::debugDump(const hidl_handle& fd) {
210 return debug(fd, {} /* options */);
211 }
212
debug(const hidl_handle & fd,const hidl_vec<hidl_string> &)213 Return<void> EffectsFactory::debug(const hidl_handle& fd,
214 const hidl_vec<hidl_string>& /* options */) {
215 if (fd.getNativeHandle() != nullptr && fd->numFds == 1) {
216 EffectDumpEffects(fd->data[0]);
217 }
218 return Void();
219 }
220
HIDL_FETCH_IEffectsFactory(const char * name)221 IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name) {
222 return strcmp(name, "default") == 0 ? new EffectsFactory() : nullptr;
223 }
224
225 } // namespace implementation
226 } // namespace CPP_VERSION
227 } // namespace effect
228 } // namespace audio
229 } // namespace hardware
230 } // namespace android
231