1 /*
2  * $Id: linkhash.c,v 1.4 2006/01/26 02:16:28 mclark Exp $
3  *
4  * Copyright (c) 2004, 2005 Metaparadigm Pte. Ltd.
5  * Michael Clark <[email protected]>
6  * Copyright (c) 2009 Hewlett-Packard Development Company, L.P.
7  *
8  * This library is free software; you can redistribute it and/or modify
9  * it under the terms of the MIT license. See COPYING for details.
10  *
11  */
12 
13 #include <stdio.h>
14 #include <string.h>
15 #include <stdlib.h>
16 #include <stdarg.h>
17 #include <stddef.h>
18 #include <limits.h>
19 
20 #ifdef HAVE_ENDIAN_H
21 # include <endian.h>    /* attempt to define endianness */
22 #endif
23 
24 #include "random_seed.h"
25 #include "linkhash.h"
26 
lh_abort(const char * msg,...)27 void lh_abort(const char *msg, ...)
28 {
29 	va_list ap;
30 	va_start(ap, msg);
31 	vprintf(msg, ap);
32 	va_end(ap);
33 	exit(1);
34 }
35 
lh_ptr_hash(const void * k)36 unsigned long lh_ptr_hash(const void *k)
37 {
38 	/* CAW: refactored to be 64bit nice */
39 	return (unsigned long)((((ptrdiff_t)k * LH_PRIME) >> 4) & ULONG_MAX);
40 }
41 
lh_ptr_equal(const void * k1,const void * k2)42 int lh_ptr_equal(const void *k1, const void *k2)
43 {
44 	return (k1 == k2);
45 }
46 
47 /*
48  * hashlittle from lookup3.c, by Bob Jenkins, May 2006, Public Domain.
49  * http://burtleburtle.net/bob/c/lookup3.c
50  * minor modifications to make functions static so no symbols are exported
51  * minor mofifications to compile with -Werror
52  */
53 
54 /*
55 -------------------------------------------------------------------------------
56 lookup3.c, by Bob Jenkins, May 2006, Public Domain.
57 
58 These are functions for producing 32-bit hashes for hash table lookup.
59 hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
60 are externally useful functions.  Routines to test the hash are included
61 if SELF_TEST is defined.  You can use this free for any purpose.  It's in
62 the public domain.  It has no warranty.
63 
64 You probably want to use hashlittle().  hashlittle() and hashbig()
65 hash byte arrays.  hashlittle() is is faster than hashbig() on
66 little-endian machines.  Intel and AMD are little-endian machines.
67 On second thought, you probably want hashlittle2(), which is identical to
68 hashlittle() except it returns two 32-bit hashes for the price of one.
69 You could implement hashbig2() if you wanted but I haven't bothered here.
70 
71 If you want to find a hash of, say, exactly 7 integers, do
72   a = i1;  b = i2;  c = i3;
73   mix(a,b,c);
74   a += i4; b += i5; c += i6;
75   mix(a,b,c);
76   a += i7;
77   final(a,b,c);
78 then use c as the hash value.  If you have a variable length array of
79 4-byte integers to hash, use hashword().  If you have a byte array (like
80 a character string), use hashlittle().  If you have several byte arrays, or
81 a mix of things, see the comments above hashlittle().
82 
83 Why is this so big?  I read 12 bytes at a time into 3 4-byte integers,
84 then mix those integers.  This is fast (you can do a lot more thorough
85 mixing with 12*3 instructions on 3 integers than you can with 3 instructions
86 on 1 byte), but shoehorning those bytes into integers efficiently is messy.
87 -------------------------------------------------------------------------------
88 */
89 
90 /*
91  * My best guess at if you are big-endian or little-endian.  This may
92  * need adjustment.
93  */
94 #if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && \
95      __BYTE_ORDER == __LITTLE_ENDIAN) || \
96     (defined(i386) || defined(__i386__) || defined(__i486__) || \
97      defined(__i586__) || defined(__i686__) || defined(vax) || defined(MIPSEL))
98 # define HASH_LITTLE_ENDIAN 1
99 # define HASH_BIG_ENDIAN 0
100 #elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && \
101        __BYTE_ORDER == __BIG_ENDIAN) || \
102       (defined(sparc) || defined(POWERPC) || defined(mc68000) || defined(sel))
103 # define HASH_LITTLE_ENDIAN 0
104 # define HASH_BIG_ENDIAN 1
105 #else
106 # define HASH_LITTLE_ENDIAN 0
107 # define HASH_BIG_ENDIAN 0
108 #endif
109 
110 #define hashsize(n) ((uint32_t)1<<(n))
111 #define hashmask(n) (hashsize(n)-1)
112 #define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
113 
114 /*
115 -------------------------------------------------------------------------------
116 mix -- mix 3 32-bit values reversibly.
117 
118 This is reversible, so any information in (a,b,c) before mix() is
119 still in (a,b,c) after mix().
120 
121 If four pairs of (a,b,c) inputs are run through mix(), or through
122 mix() in reverse, there are at least 32 bits of the output that
123 are sometimes the same for one pair and different for another pair.
124 This was tested for:
125 * pairs that differed by one bit, by two bits, in any combination
126   of top bits of (a,b,c), or in any combination of bottom bits of
127   (a,b,c).
128 * "differ" is defined as +, -, ^, or ~^.  For + and -, I transformed
129   the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
130   is commonly produced by subtraction) look like a single 1-bit
131   difference.
132 * the base values were pseudorandom, all zero but one bit set, or
133   all zero plus a counter that starts at zero.
134 
135 Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
136 satisfy this are
137     4  6  8 16 19  4
138     9 15  3 18 27 15
139    14  9  3  7 17  3
140 Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing
141 for "differ" defined as + with a one-bit base and a two-bit delta.  I
142 used http://burtleburtle.net/bob/hash/avalanche.html to choose
143 the operations, constants, and arrangements of the variables.
144 
145 This does not achieve avalanche.  There are input bits of (a,b,c)
146 that fail to affect some output bits of (a,b,c), especially of a.  The
147 most thoroughly mixed value is c, but it doesn't really even achieve
148 avalanche in c.
149 
150 This allows some parallelism.  Read-after-writes are good at doubling
151 the number of bits affected, so the goal of mixing pulls in the opposite
152 direction as the goal of parallelism.  I did what I could.  Rotates
153 seem to cost as much as shifts on every machine I could lay my hands
154 on, and rotates are much kinder to the top and bottom bits, so I used
155 rotates.
156 -------------------------------------------------------------------------------
157 */
158 #define mix(a,b,c) \
159 { \
160   a -= c;  a ^= rot(c, 4);  c += b; \
161   b -= a;  b ^= rot(a, 6);  a += c; \
162   c -= b;  c ^= rot(b, 8);  b += a; \
163   a -= c;  a ^= rot(c,16);  c += b; \
164   b -= a;  b ^= rot(a,19);  a += c; \
165   c -= b;  c ^= rot(b, 4);  b += a; \
166 }
167 
168 /*
169 -------------------------------------------------------------------------------
170 final -- final mixing of 3 32-bit values (a,b,c) into c
171 
172 Pairs of (a,b,c) values differing in only a few bits will usually
173 produce values of c that look totally different.  This was tested for
174 * pairs that differed by one bit, by two bits, in any combination
175   of top bits of (a,b,c), or in any combination of bottom bits of
176   (a,b,c).
177 * "differ" is defined as +, -, ^, or ~^.  For + and -, I transformed
178   the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
179   is commonly produced by subtraction) look like a single 1-bit
180   difference.
181 * the base values were pseudorandom, all zero but one bit set, or
182   all zero plus a counter that starts at zero.
183 
184 These constants passed:
185  14 11 25 16 4 14 24
186  12 14 25 16 4 14 24
187 and these came close:
188   4  8 15 26 3 22 24
189  10  8 15 26 3 22 24
190  11  8 15 26 3 22 24
191 -------------------------------------------------------------------------------
192 */
193 #define final(a,b,c) \
194 { \
195   c ^= b; c -= rot(b,14); \
196   a ^= c; a -= rot(c,11); \
197   b ^= a; b -= rot(a,25); \
198   c ^= b; c -= rot(b,16); \
199   a ^= c; a -= rot(c,4);  \
200   b ^= a; b -= rot(a,14); \
201   c ^= b; c -= rot(b,24); \
202 }
203 
204 
205 /*
206 -------------------------------------------------------------------------------
207 hashlittle() -- hash a variable-length key into a 32-bit value
208   k       : the key (the unaligned variable-length array of bytes)
209   length  : the length of the key, counting by bytes
210   initval : can be any 4-byte value
211 Returns a 32-bit value.  Every bit of the key affects every bit of
212 the return value.  Two keys differing by one or two bits will have
213 totally different hash values.
214 
215 The best hash table sizes are powers of 2.  There is no need to do
216 mod a prime (mod is sooo slow!).  If you need less than 32 bits,
217 use a bitmask.  For example, if you need only 10 bits, do
218   h = (h & hashmask(10));
219 In which case, the hash table should have hashsize(10) elements.
220 
221 If you are hashing n strings (uint8_t **)k, do it like this:
222   for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h);
223 
224 By Bob Jenkins, 2006.  [email protected].  You may use this
225 code any way you wish, private, educational, or commercial.  It's free.
226 
227 Use for hash table lookup, or anything where one collision in 2^^32 is
228 acceptable.  Do NOT use for cryptographic purposes.
229 -------------------------------------------------------------------------------
230 */
231 
hashlittle(const void * key,size_t length,uint32_t initval)232 static uint32_t hashlittle( const void *key, size_t length, uint32_t initval)
233 {
234   uint32_t a,b,c;                                          /* internal state */
235   union { const void *ptr; size_t i; } u;     /* needed for Mac Powerbook G4 */
236 
237   /* Set up the internal state */
238   a = b = c = 0xdeadbeef + ((uint32_t)length) + initval;
239 
240   u.ptr = key;
241   if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
242     const uint32_t *k = (const uint32_t *)key;         /* read 32-bit chunks */
243 
244     /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
245     while (length > 12)
246     {
247       a += k[0];
248       b += k[1];
249       c += k[2];
250       mix(a,b,c);
251       length -= 12;
252       k += 3;
253     }
254 
255     /*----------------------------- handle the last (probably partial) block */
256     /*
257      * "k[2]&0xffffff" actually reads beyond the end of the string, but
258      * then masks off the part it's not allowed to read.  Because the
259      * string is aligned, the masked-off tail is in the same word as the
260      * rest of the string.  Every machine with memory protection I've seen
261      * does it on word boundaries, so is OK with this.  But VALGRIND will
262      * still catch it and complain.  The masking trick does make the hash
263      * noticably faster for short strings (like English words).
264      */
265 #ifndef VALGRIND
266 
267     switch(length)
268     {
269     case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
270     case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
271     case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
272     case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
273     case 8 : b+=k[1]; a+=k[0]; break;
274     case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
275     case 6 : b+=k[1]&0xffff; a+=k[0]; break;
276     case 5 : b+=k[1]&0xff; a+=k[0]; break;
277     case 4 : a+=k[0]; break;
278     case 3 : a+=k[0]&0xffffff; break;
279     case 2 : a+=k[0]&0xffff; break;
280     case 1 : a+=k[0]&0xff; break;
281     case 0 : return c;              /* zero length strings require no mixing */
282     }
283 
284 #else /* make valgrind happy */
285 
286     const uint8_t  *k8 = (const uint8_t *)k;
287     switch(length)
288     {
289     case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
290     case 11: c+=((uint32_t)k8[10])<<16;  /* fall through */
291     case 10: c+=((uint32_t)k8[9])<<8;    /* fall through */
292     case 9 : c+=k8[8];                   /* fall through */
293     case 8 : b+=k[1]; a+=k[0]; break;
294     case 7 : b+=((uint32_t)k8[6])<<16;   /* fall through */
295     case 6 : b+=((uint32_t)k8[5])<<8;    /* fall through */
296     case 5 : b+=k8[4];                   /* fall through */
297     case 4 : a+=k[0]; break;
298     case 3 : a+=((uint32_t)k8[2])<<16;   /* fall through */
299     case 2 : a+=((uint32_t)k8[1])<<8;    /* fall through */
300     case 1 : a+=k8[0]; break;
301     case 0 : return c;
302     }
303 
304 #endif /* !valgrind */
305 
306   } else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
307     const uint16_t *k = (const uint16_t *)key;         /* read 16-bit chunks */
308     const uint8_t  *k8;
309 
310     /*--------------- all but last block: aligned reads and different mixing */
311     while (length > 12)
312     {
313       a += k[0] + (((uint32_t)k[1])<<16);
314       b += k[2] + (((uint32_t)k[3])<<16);
315       c += k[4] + (((uint32_t)k[5])<<16);
316       mix(a,b,c);
317       length -= 12;
318       k += 6;
319     }
320 
321     /*----------------------------- handle the last (probably partial) block */
322     k8 = (const uint8_t *)k;
323     switch(length)
324     {
325     case 12: c+=k[4]+(((uint32_t)k[5])<<16);
326              b+=k[2]+(((uint32_t)k[3])<<16);
327              a+=k[0]+(((uint32_t)k[1])<<16);
328              break;
329     case 11: c+=((uint32_t)k8[10])<<16;     /* fall through */
330     case 10: c+=k[4];
331              b+=k[2]+(((uint32_t)k[3])<<16);
332              a+=k[0]+(((uint32_t)k[1])<<16);
333              break;
334     case 9 : c+=k8[8];                      /* fall through */
335     case 8 : b+=k[2]+(((uint32_t)k[3])<<16);
336              a+=k[0]+(((uint32_t)k[1])<<16);
337              break;
338     case 7 : b+=((uint32_t)k8[6])<<16;      /* fall through */
339     case 6 : b+=k[2];
340              a+=k[0]+(((uint32_t)k[1])<<16);
341              break;
342     case 5 : b+=k8[4];                      /* fall through */
343     case 4 : a+=k[0]+(((uint32_t)k[1])<<16);
344              break;
345     case 3 : a+=((uint32_t)k8[2])<<16;      /* fall through */
346     case 2 : a+=k[0];
347              break;
348     case 1 : a+=k8[0];
349              break;
350     case 0 : return c;                     /* zero length requires no mixing */
351     }
352 
353   } else {                        /* need to read the key one byte at a time */
354     const uint8_t *k = (const uint8_t *)key;
355 
356     /*--------------- all but the last block: affect some 32 bits of (a,b,c) */
357     while (length > 12)
358     {
359       a += k[0];
360       a += ((uint32_t)k[1])<<8;
361       a += ((uint32_t)k[2])<<16;
362       a += ((uint32_t)k[3])<<24;
363       b += k[4];
364       b += ((uint32_t)k[5])<<8;
365       b += ((uint32_t)k[6])<<16;
366       b += ((uint32_t)k[7])<<24;
367       c += k[8];
368       c += ((uint32_t)k[9])<<8;
369       c += ((uint32_t)k[10])<<16;
370       c += ((uint32_t)k[11])<<24;
371       mix(a,b,c);
372       length -= 12;
373       k += 12;
374     }
375 
376     /*-------------------------------- last block: affect all 32 bits of (c) */
377     switch(length)                   /* all the case statements fall through */
378     {
379     case 12: c+=((uint32_t)k[11])<<24;
380     case 11: c+=((uint32_t)k[10])<<16;
381     case 10: c+=((uint32_t)k[9])<<8;
382     case 9 : c+=k[8];
383     case 8 : b+=((uint32_t)k[7])<<24;
384     case 7 : b+=((uint32_t)k[6])<<16;
385     case 6 : b+=((uint32_t)k[5])<<8;
386     case 5 : b+=k[4];
387     case 4 : a+=((uint32_t)k[3])<<24;
388     case 3 : a+=((uint32_t)k[2])<<16;
389     case 2 : a+=((uint32_t)k[1])<<8;
390     case 1 : a+=k[0];
391              break;
392     case 0 : return c;
393     }
394   }
395 
396   final(a,b,c);
397   return c;
398 }
399 
lh_char_hash(const void * k)400 unsigned long lh_char_hash(const void *k)
401 {
402 	static volatile int random_seed = -1;
403 
404 	if (random_seed == -1) {
405 		int seed;
406 		/* we can't use -1 as it is the unitialized sentinel */
407 		while ((seed = json_c_get_random_seed()) == -1);
408 #if defined __GNUC__
409 		__sync_val_compare_and_swap(&random_seed, -1, seed);
410 #elif defined _MSC_VER
411 		InterlockedCompareExchange(&random_seed, seed, -1);
412 #else
413 #warning "racy random seed initializtion if used by multiple threads"
414 		random_seed = seed; /* potentially racy */
415 #endif
416 	}
417 
418 	return hashlittle((const char*)k, strlen((const char*)k), random_seed);
419 }
420 
lh_char_equal(const void * k1,const void * k2)421 int lh_char_equal(const void *k1, const void *k2)
422 {
423 	return (strcmp((const char*)k1, (const char*)k2) == 0);
424 }
425 
lh_table_new(int size,const char * name,lh_entry_free_fn * free_fn,lh_hash_fn * hash_fn,lh_equal_fn * equal_fn)426 struct lh_table* lh_table_new(int size, const char *name,
427 			      lh_entry_free_fn *free_fn,
428 			      lh_hash_fn *hash_fn,
429 			      lh_equal_fn *equal_fn)
430 {
431 	int i;
432 	struct lh_table *t;
433 
434 	t = (struct lh_table*)calloc(1, sizeof(struct lh_table));
435 	if(!t) lh_abort("lh_table_new: calloc failed\n");
436 	t->count = 0;
437 	t->size = size;
438 	t->name = name;
439 	t->table = (struct lh_entry*)calloc(size, sizeof(struct lh_entry));
440 	if(!t->table) lh_abort("lh_table_new: calloc failed\n");
441 	t->free_fn = free_fn;
442 	t->hash_fn = hash_fn;
443 	t->equal_fn = equal_fn;
444 	for(i = 0; i < size; i++) t->table[i].k = LH_EMPTY;
445 	return t;
446 }
447 
lh_kchar_table_new(int size,const char * name,lh_entry_free_fn * free_fn)448 struct lh_table* lh_kchar_table_new(int size, const char *name,
449 				    lh_entry_free_fn *free_fn)
450 {
451 	return lh_table_new(size, name, free_fn, lh_char_hash, lh_char_equal);
452 }
453 
lh_kptr_table_new(int size,const char * name,lh_entry_free_fn * free_fn)454 struct lh_table* lh_kptr_table_new(int size, const char *name,
455 				   lh_entry_free_fn *free_fn)
456 {
457 	return lh_table_new(size, name, free_fn, lh_ptr_hash, lh_ptr_equal);
458 }
459 
lh_table_resize(struct lh_table * t,int new_size)460 void lh_table_resize(struct lh_table *t, int new_size)
461 {
462 	struct lh_table *new_t;
463 	struct lh_entry *ent;
464 
465 	new_t = lh_table_new(new_size, t->name, NULL, t->hash_fn, t->equal_fn);
466 	ent = t->head;
467 	while(ent) {
468 		lh_table_insert(new_t, ent->k, ent->v);
469 		ent = ent->next;
470 	}
471 	free(t->table);
472 	t->table = new_t->table;
473 	t->size = new_size;
474 	t->head = new_t->head;
475 	t->tail = new_t->tail;
476 	t->resizes++;
477 	free(new_t);
478 }
479 
lh_table_free(struct lh_table * t)480 void lh_table_free(struct lh_table *t)
481 {
482 	struct lh_entry *c;
483 	for(c = t->head; c != NULL; c = c->next) {
484 		if(t->free_fn) {
485 			t->free_fn(c);
486 		}
487 	}
488 	free(t->table);
489 	free(t);
490 }
491 
492 
lh_table_insert(struct lh_table * t,void * k,const void * v)493 int lh_table_insert(struct lh_table *t, void *k, const void *v)
494 {
495 	unsigned long h, n;
496 
497 	t->inserts++;
498 	if(t->count >= t->size * LH_LOAD_FACTOR) lh_table_resize(t, t->size * 2);
499 
500 	h = t->hash_fn(k);
501 	n = h % t->size;
502 
503 	while( 1 ) {
504 		if(t->table[n].k == LH_EMPTY || t->table[n].k == LH_FREED) break;
505 		t->collisions++;
506 		if ((int)++n == t->size) n = 0;
507 	}
508 
509 	t->table[n].k = k;
510 	t->table[n].v = v;
511 	t->count++;
512 
513 	if(t->head == NULL) {
514 		t->head = t->tail = &t->table[n];
515 		t->table[n].next = t->table[n].prev = NULL;
516 	} else {
517 		t->tail->next = &t->table[n];
518 		t->table[n].prev = t->tail;
519 		t->table[n].next = NULL;
520 		t->tail = &t->table[n];
521 	}
522 
523 	return 0;
524 }
525 
526 
lh_table_lookup_entry(struct lh_table * t,const void * k)527 struct lh_entry* lh_table_lookup_entry(struct lh_table *t, const void *k)
528 {
529 	unsigned long h = t->hash_fn(k);
530 	unsigned long n = h % t->size;
531 	int count = 0;
532 
533 	t->lookups++;
534 	while( count < t->size ) {
535 		if(t->table[n].k == LH_EMPTY) return NULL;
536 		if(t->table[n].k != LH_FREED &&
537 		   t->equal_fn(t->table[n].k, k)) return &t->table[n];
538 		if ((int)++n == t->size) n = 0;
539 		count++;
540 	}
541 	return NULL;
542 }
543 
544 
lh_table_lookup(struct lh_table * t,const void * k)545 const void* lh_table_lookup(struct lh_table *t, const void *k)
546 {
547 	void *result;
548 	lh_table_lookup_ex(t, k, &result);
549 	return result;
550 }
551 
lh_table_lookup_ex(struct lh_table * t,const void * k,void ** v)552 json_bool lh_table_lookup_ex(struct lh_table* t, const void* k, void **v)
553 {
554 	struct lh_entry *e = lh_table_lookup_entry(t, k);
555 	if (e != NULL) {
556 		if (v != NULL) *v = (void *)e->v;
557 		return TRUE; /* key found */
558 	}
559 	if (v != NULL) *v = NULL;
560 	return FALSE; /* key not found */
561 }
562 
lh_table_delete_entry(struct lh_table * t,struct lh_entry * e)563 int lh_table_delete_entry(struct lh_table *t, struct lh_entry *e)
564 {
565 	ptrdiff_t n = (ptrdiff_t)(e - t->table); /* CAW: fixed to be 64bit nice, still need the crazy negative case... */
566 
567 	/* CAW: this is bad, really bad, maybe stack goes other direction on this machine... */
568 	if(n < 0) { return -2; }
569 
570 	if(t->table[n].k == LH_EMPTY || t->table[n].k == LH_FREED) return -1;
571 	t->count--;
572 	if(t->free_fn) t->free_fn(e);
573 	t->table[n].v = NULL;
574 	t->table[n].k = LH_FREED;
575 	if(t->tail == &t->table[n] && t->head == &t->table[n]) {
576 		t->head = t->tail = NULL;
577 	} else if (t->head == &t->table[n]) {
578 		t->head->next->prev = NULL;
579 		t->head = t->head->next;
580 	} else if (t->tail == &t->table[n]) {
581 		t->tail->prev->next = NULL;
582 		t->tail = t->tail->prev;
583 	} else {
584 		t->table[n].prev->next = t->table[n].next;
585 		t->table[n].next->prev = t->table[n].prev;
586 	}
587 	t->table[n].next = t->table[n].prev = NULL;
588 	return 0;
589 }
590 
591 
lh_table_delete(struct lh_table * t,const void * k)592 int lh_table_delete(struct lh_table *t, const void *k)
593 {
594 	struct lh_entry *e = lh_table_lookup_entry(t, k);
595 	if(!e) return -1;
596 	return lh_table_delete_entry(t, e);
597 }
598 
lh_table_length(struct lh_table * t)599 int lh_table_length(struct lh_table *t)
600 {
601 	return t->count;
602 }
603