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Searched refs:core_spills (Results 1 – 4 of 4) sorted by relevance

/art/runtime/
Dnterp_helpers.cc87 uint32_t core_spills = in NterpGetFrameEntrySize() local
92 return (POPCOUNT(core_spills) + POPCOUNT(fp_spills)) * kPointerSize; in NterpGetFrameEntrySize()
111 uint32_t core_spills = in NterpFrameInfo() local
115 return QuickMethodFrameInfo(NterpGetFrameSize(*frame), core_spills, fp_spills); in NterpFrameInfo()
/art/compiler/optimizing/
Dregister_allocation_resolver.cc282 size_t core_spills = in CalculateMaximumSafepointSpillSize() local
287 core_register_spill_size * core_spills + fp_register_spill_size * fp_spills; in CalculateMaximumSafepointSpillSize()
Dcode_generator.cc1648 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local
1649 for (uint32_t i : LowToHighBits(core_spills)) { in SaveLiveRegisters()
1672 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in RestoreLiveRegisters() local
1673 for (uint32_t i : LowToHighBits(core_spills)) { in RestoreLiveRegisters()
/art/oatdump/
Doatdump.cc1386 uint32_t core_spills, in GetVRegOffsetFromQuickCode() argument
1400 int spill_size = POPCOUNT(core_spills) * GetBytesPerGprSpillLocation(isa) in GetVRegOffsetFromQuickCode()