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Searched refs:inputs_ (Results 1 – 4 of 4) sorted by relevance

/art/compiler/optimizing/
Dlocations.h512 inputs_[at] = location; in SetInAt()
516 return inputs_[at]; in InAt()
520 return inputs_.size(); in GetInputCount()
651 Location input = inputs_[input_index]; in IsFixedInput()
673 ArenaVector<Location> inputs_; variable
Dlocations.cc33 : inputs_(instruction->InputCount(), allocator->Adapter(kArenaAllocLocationSummary)), in LocationSummary()
Dnodes.cc1356 inputs_.push_back(HUserRecord<HInstruction*>(input)); in AddInput()
1357 input->AddUseAt(this, inputs_.size() - 1); in AddInput()
1361 inputs_.insert(inputs_.begin() + index, HUserRecord<HInstruction*>(input)); in InsertInputAt()
1364 for (size_t i = index + 1u, e = inputs_.size(); i < e; ++i) { in InsertInputAt()
1365 DCHECK_EQ(inputs_[i].GetUseNode()->GetIndex(), i - 1u); in InsertInputAt()
1366 inputs_[i].GetUseNode()->SetIndex(i); in InsertInputAt()
1372 inputs_.erase(inputs_.begin() + index); in RemoveInputAt()
1374 for (size_t i = index, e = inputs_.size(); i < e; ++i) { in RemoveInputAt()
1375 DCHECK_EQ(inputs_[i].GetUseNode()->GetIndex(), i + 1u); in RemoveInputAt()
1376 inputs_[i].GetUseNode()->SetIndex(i); in RemoveInputAt()
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Dregister_allocator_test.cc698 ret->GetLocations()->inputs_[0] = Location::RegisterLocation(2); in ExpectedInRegisterHint()