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Searched refs:native_byte_order (Results 1 – 1 of 1) sorted by relevance

/art/runtime/mirror/
Dvar_handle_test.cc86 bool native_byte_order, in CreateByteArrayViewVarHandle() argument
100 bvh->SetFieldBoolean<false>(ByteArrayViewVarHandle::NativeByteOrderOffset(), native_byte_order); in CreateByteArrayViewVarHandle()
107 bool native_byte_order, in CreateByteBufferViewVarHandle() argument
123 native_byte_order); in CreateByteBufferViewVarHandle()
751 const bool native_byte_order = true; in TEST_F() local
753 hs.NewHandle(CreateByteArrayViewVarHandle(self, char_array_class, native_byte_order, mask))); in TEST_F()
755 EXPECT_EQ(native_byte_order, vh->GetNativeByteOrder()); in TEST_F()
903 const bool native_byte_order = false; in TEST_F() local
905 CreateByteBufferViewVarHandle(self, double_array_class, native_byte_order, mask))); in TEST_F()
907 EXPECT_EQ(native_byte_order, vh->GetNativeByteOrder()); in TEST_F()