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/art/compiler/optimizing/
Dlinear_order.cc64 size_t num_blocks = loop->GetBlocks().NumSetBits(); in IsLinearOrderWellFormed() local
72 } else if (found_blocks == num_blocks && !loop->IsBackEdge(*block)) { in IsLinearOrderWellFormed()
76 } else if (found_blocks != 0u && found_blocks != num_blocks) { in IsLinearOrderWellFormed()
81 DCHECK_EQ(found_blocks, num_blocks); in IsLinearOrderWellFormed()