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Searched refs:path_to_root (Results 1 – 3 of 3) sorted by relevance

/art/runtime/
Dsubtype_check_info.h281 BitString path_to_root = GetPathToRoot(); in GetState() local
285 << GetNext() << " path: " << path_to_root; in GetState()
287 if (path_to_root.Length() == depth_) { in GetState()
330 SubtypeCheckInfo(BitString path_to_root, BitStringChar next, bool overflow, size_t depth) { in SubtypeCheckInfo()
332 iod.bitstring_ = path_to_root; in SubtypeCheckInfo()
339 DCHECK_GE(depth_, path_to_root.Length()) in SubtypeCheckInfo()
340 << "Path was too long for the depth, path: " << path_to_root; in SubtypeCheckInfo()
355 << "Path to root overlapped with Next value, path: " << path_to_root; in SubtypeCheckInfo()
356 DCHECK_EQ(path_to_root, GetPathToRoot()); in SubtypeCheckInfo()
460 BitString path_to_root = GetPathToRoot(); in DcheckInvariants() local
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Dsubtype_check_info_test.cc96 static SubtypeCheckInfo MakeSubtypeCheckInfo(BitString path_to_root = {}, in MakeSubtypeCheckInfo()
102 return SubtypeCheckInfo(path_to_root, next, overflow, depth);
/art/compiler/optimizing/
Dinstruction_builder.cc2078 uint32_t path_to_root = in BuildTypeCheck() local
2081 bitstring_path_to_root = graph_->GetIntConstant(static_cast<int32_t>(path_to_root), dex_pc); in BuildTypeCheck()