Searched refs:physical_nodes (Results 1 – 1 of 1) sorted by relevance
458 const ScopedArenaVector<InterferenceNode*>& physical_nodes);655 ScopedArenaVector<InterferenceNode*>& physical_nodes = processing_core_regs in AllocateRegisters() local658 iteration.BuildInterferenceGraph(intervals, physical_nodes); in AllocateRegisters()745 ScopedArenaVector<InterferenceNode*>& physical_nodes = processing_core_regs in Validate() local748 for (InterferenceNode* fixed : physical_nodes) { in Validate()1101 const ScopedArenaVector<InterferenceNode*>& physical_nodes = in AddPotentialInterference() local1104 InterferenceNode* physical_node = physical_nodes[to->GetInterval()->GetRegister()]; in AddPotentialInterference()1121 physical_nodes[to->GetInterval()->GetHighInterval()->GetRegister()]; in AddPotentialInterference()1185 const ScopedArenaVector<InterferenceNode*>& physical_nodes) { in BuildInterferenceGraph() argument1216 InterferenceNode* physical_node = physical_nodes[sibling->GetRegister()]; in BuildInterferenceGraph()