Searched refs:vector_permanent_map_ (Results 1 – 2 of 2) sorted by relevance
480 vector_permanent_map_(nullptr), in HLoopOptimization()551 vector_permanent_map_ = &perm; in LocalRun()559 vector_permanent_map_ = nullptr; in LocalRun()1238 vector_permanent_map_->clear(); // preserved over unrolling in GenerateNewLoop()1326 vector_permanent_map_->Put(new_red, vector_map_->Get(redit->second)); in VectorizeDef()1327 vector_permanent_map_->Overwrite(redit->second, new_red); in VectorizeDef()1682 auto it = vector_permanent_map_->find(org); in GenerateVecInv()1683 if (it != vector_permanent_map_->end()) { in GenerateVecInv()1696 vector_permanent_map_->Put(org, Insert(vector_preheader_, vector)); in GenerateVecInv()1780 auto it = vector_permanent_map_->find(phi); in GenerateVecReductionPhi()[all …]
320 ScopedArenaSafeMap<HInstruction*, HInstruction*>* vector_permanent_map_; variable