Searched refs:FRAME_RATE (Results 1 – 4 of 4) sorted by relevance
50 mAttackRate = 1.0f / (SynthEngine.FRAME_RATE * time); in setAttackTime()56 mDecayRate = 1.0f / (SynthEngine.FRAME_RATE * time); in setDecayTime()68 mRreleaseRate = 1.0f / (SynthEngine.FRAME_RATE * time); in setReleaseTime()
40 public static final int FRAME_RATE = 48000; field in SynthEngine112 mAudioOutput.start(FRAME_RATE); in run()