Searched refs:gl11 (Results 1 – 2 of 2) sorted by relevance
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | MatrixPaletteRenderer.java | 184 GL11 gl11 = (GL11) gl; in createBufferObjects() local 185 gl11.glGenBuffers(2, vboIds, 0); in createBufferObjects() 190 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in createBufferObjects() 192 …gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_S… in createBufferObjects() 194 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in createBufferObjects() 196 …gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer,… in createBufferObjects() 205 GL11 gl11 = (GL11) gl; in draw() local 210 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in draw() 211 gl11.glVertexPointer(3, GL10.GL_FLOAT, VERTEX_SIZE, 0); in draw() 212 …gl11.glTexCoordPointer(2, GL10.GL_FLOAT, VERTEX_SIZE, VERTEX_TEXTURE_BUFFER_INDEX_OFFSET * FLOAT_S… in draw() [all …]
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D | CubeMapActivity.java | 340 GL11 gl11 = (GL11) gl; in createBufferObjects() local 341 gl11.glGenBuffers(2, vboIds, 0); in createBufferObjects() 346 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in createBufferObjects() 348 …gl11.glBufferData(GL11.GL_ARRAY_BUFFER, mVertexByteBuffer.capacity(), mVertexByteBuffer, GL11.GL_S… in createBufferObjects() 350 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId); in createBufferObjects() 352 …gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer,… in createBufferObjects() 363 GL11 gl11 = (GL11) gl; in draw() local 367 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertexBufferObjectId); in draw() 368 gl11.glVertexPointer(3, GL10.GL_FLOAT, VERTEX_SIZE, 0); in draw() 371 … gl11.glNormalPointer(GL10.GL_FLOAT, VERTEX_SIZE, VERTEX_NORMAL_BUFFER_INDEX_OFFSET * FLOAT_SIZE); in draw() [all …]
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