Searched refs:mDangerWillRobinson (Results 1 – 1 of 1) sorted by relevance
253 private Vector<Asteroid> mDangerWillRobinson; field in JetBoyView.JetBoyThread564 mDangerWillRobinson = new Vector<Asteroid>(); in setInitialGameState()575 if ((mDangerWillRobinson == null | mDangerWillRobinson.size() == 0) in doAsteroidAnimation()586 for (int i = (mDangerWillRobinson.size() - 1); i >= 0; i--) { in doAsteroidAnimation()587 Asteroid asteroid = mDangerWillRobinson.elementAt(i); in doAsteroidAnimation()817 if (mDangerWillRobinson == null | mDangerWillRobinson.size() == 0) in updateAsteroids()820 for (int i = (mDangerWillRobinson.size() - 1); i >= 0; i--) { in updateAsteroids()821 Asteroid asteroid = mDangerWillRobinson.elementAt(i); in updateAsteroids()842 mDangerWillRobinson.removeElementAt(i); in updateAsteroids()869 mDangerWillRobinson.removeElementAt(i); in updateAsteroids()[all …]