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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DMatrixStack.java38 mTemp = new float[MATRIX_SIZE * 2]; in commonInit()
79 System.arraycopy(mMatrix, mTop, mTemp, 0, MATRIX_SIZE); in glMultMatrixf()
80 Matrix.multiplyMM(mMatrix, mTop, mTemp, 0, m, offset); in glMultMatrixf()
84 m.get(mTemp, MATRIX_SIZE, MATRIX_SIZE); in glMultMatrixf()
85 glMultMatrixf(mTemp, MATRIX_SIZE); in glMultMatrixf()
90 mTemp[MATRIX_SIZE + i] = fixedToFloat(m[offset + i]); in glMultMatrixx()
92 glMultMatrixf(mTemp, MATRIX_SIZE); in glMultMatrixx()
97 mTemp[MATRIX_SIZE + i] = fixedToFloat(m.get()); in glMultMatrixx()
99 glMultMatrixf(mTemp, MATRIX_SIZE); in glMultMatrixx()
127 Matrix.setRotateM(mTemp, 0, angle, x, y, z); in glRotatef()
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