Searched refs:mWorld (Results 1 – 2 of 2) sorted by relevance
26 mWorld = world; in GLShape()67 GLVertex vertex = mWorld.addVertex(x, y, z); in addVertex()81 mWorld.transformVertex(vertex, transform); in animateTransform()101 protected GLWorld mWorld; field in GLShape
35 mWorld = world; in KubeRenderer()73 mWorld.draw(gl); in onDrawFrame()111 private GLWorld mWorld; field in KubeRenderer