Searched refs:DEBUG_COMMAND_OK (Results 1 – 2 of 2) sorted by relevance
1061 if (AckCommand != DEBUG_COMMAND_OK) { in SendAckPacket()1286 if (DebugHeader->Command == DEBUG_COMMAND_OK && DebugHeader->SequenceNo == SequenceNo) { in SendCommandAndWaitForAckOK()1300 SendPacketWithoutData (DEBUG_COMMAND_OK, DebugHeader->SequenceNo); in SendCommandAndWaitForAckOK()1582 DebugHeader->Command = DEBUG_COMMAND_OK; in ReadMemoryAndSendResponsePacket()1668 …if ((DebugHeader->Command == DEBUG_COMMAND_OK) && (DebugHeader->SequenceNo == SequenceNo) && LastP… in ReadMemoryAndSendResponsePacket()1809 SendAckPacket (DEBUG_COMMAND_OK); in SendBreakPacketToHost()1966 SendAckPacket (DEBUG_COMMAND_OK); in CommandCommunication()1967 SendAckPacket (DEBUG_COMMAND_OK); in CommandCommunication()1968 SendAckPacket (DEBUG_COMMAND_OK); in CommandCommunication()2005 SendAckPacket (DEBUG_COMMAND_OK); in CommandCommunication()[all …]
108 #define DEBUG_COMMAND_OK (DEBUG_COMMAND_RESPONSE | 0x00) macro