Home
last modified time | relevance | path

Searched refs:EGL_BAD_ATTRIBUTE (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
Degl.cpp83 case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; in eglStrError()
1000 case EGL_BAD_ATTRIBUTE: in eglChooseConfig()
1001 setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglChooseConfig()
1030 RETURN_ERROR(EGL_FALSE, EGL_BAD_ATTRIBUTE); in eglGetConfigAttrib()
1103 setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); in eglCreatePbufferSurface()
1270 ret = setErrorFunc(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglQuerySurface()
1288 ret = setErrorFunc(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglQuerySurface()
1411 setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglSurfaceAttrib()
1507 RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE); in eglCreateContext()
1515 RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE); in eglCreateContext()
[all …]
/device/generic/goldfish-opengl/system/include/EGL/
Degl.h81 #define EGL_BAD_ATTRIBUTE 0x3004 macro