Searched refs:GL_FRAMEBUFFER (Results 1 – 7 of 7) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 978 SET_ERROR_IF((target != GL_FRAMEBUFFER), in s_glBindFramebufferOES() 1014 SET_ERROR_IF(state->boundFramebuffer(GL_FRAMEBUFFER) == 0, in s_glGetFramebufferAttachmentParameterivOES() 1017 (!state->attachmentHasObject(GL_FRAMEBUFFER, attachment)), in s_glGetFramebufferAttachmentParameterivOES()
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 1660 case GL_FRAMEBUFFER: in boundFboProps() 1672 case GL_FRAMEBUFFER: in boundFboProps_const() 1706 case GL_FRAMEBUFFER: in setCheckFramebufferStatus() 1718 case GL_FRAMEBUFFER: in getCheckFramebufferStatus()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GLESv2Validation.cpp | 189 case GL_FRAMEBUFFER: in framebufferTarget()
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D | GL2Encoder.cpp | 1362 GLenum status = ctx->m_glCheckFramebufferStatus_enc(self, GL_FRAMEBUFFER); in s_glDrawElements() 1474 GLenum status = ctx->m_glCheckFramebufferStatus_enc(self, GL_FRAMEBUFFER); in s_glDrawElementsNullAEMU() 2507 SET_ERROR_IF(ctx->glCheckFramebufferStatus(ctx, GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, in s_glCopyTexImage2D() 4170 GLenum status = ctx->m_glCheckFramebufferStatus_enc(self, GL_FRAMEBUFFER); in s_glDrawElementsInstanced() 4261 GLenum status = ctx->m_glCheckFramebufferStatus_enc(self, GL_FRAMEBUFFER); in s_glDrawRangeElements()
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 344 #define GL_FRAMEBUFFER 0x8D40 macro
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 344 #define GL_FRAMEBUFFER 0x8D40 macro
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D | gl31.h | 344 #define GL_FRAMEBUFFER 0x8D40 macro
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