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Searched refs:GL_MAP_INVALIDATE_BUFFER_BIT (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp26 GL_MAP_INVALIDATE_BUFFER_BIT |
DGL2Encoder.cpp2952 !(access & GL_MAP_INVALIDATE_BUFFER_BIT)))) { in s_glMapBufferRangeAEMUImpl()
2989 (access & GL_MAP_INVALIDATE_BUFFER_BIT) || in s_glMapBufferRange()
3048 if (buf->m_mappedAccess & GL_MAP_INVALIDATE_BUFFER_BIT) { in s_glUnmapBuffer()
/device/generic/opengl-transport/host/libs/virglrenderer/
DGLESv3.cpp428 (!(access & GL_MAP_INVALIDATE_RANGE_BIT) && !(access & GL_MAP_INVALIDATE_BUFFER_BIT)))) { in glMapBufferRangeAEMU()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h714 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 macro
Dgl31.h714 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 macro