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Searched refs:GL_MAP_WRITE_BIT (Results 1 – 5 of 5) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/
DGLESv3.cpp427 ((access & GL_MAP_WRITE_BIT) && in glMapBufferRangeAEMU()
495 if (access & GL_MAP_WRITE_BIT) { in glUnmapBufferAEMU()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp24 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT |
DGL2Encoder.cpp2950 ((access & GL_MAP_WRITE_BIT) && in s_glMapBufferRangeAEMUImpl()
2985 …RET_AND_SET_ERROR_IF(!(access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)), GL_INVALID_OPERATION, NULL); in s_glMapBufferRange()
3046 if (buf->m_mappedAccess & GL_MAP_WRITE_BIT) { in s_glUnmapBuffer()
3079 if (buf->m_mappedAccess & GL_MAP_WRITE_BIT) { in s_glUnmapBuffer()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h712 #define GL_MAP_WRITE_BIT 0x0002 macro
Dgl31.h712 #define GL_MAP_WRITE_BIT 0x0002 macro