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Searched refs:LOG_ALWAYS_FATAL (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/fuchsia/include/cutils/
Dlog.h37 #define LOG_ALWAYS_FATAL(...) \ macro
47 #define LOG_FATAL(...) LOG_ALWAYS_FATAL(__VA_ARGS__)
/device/google/cuttlefish/guest/hals/hwcomposer/common/
Dhwcomposer.cpp104 LOG_ALWAYS_FATAL("%s:%d error in vsync thread clock_gettime: %s", in hwc_vsync_thread()
338 LOG_ALWAYS_FATAL("%s: Invalid composition requested", __FUNCTION__); in cvd_hwc_prepare()
363 LOG_ALWAYS_FATAL("%s: Invalid composition requested", __FUNCTION__); in cvd_hwc_set()
/device/generic/goldfish/camera/qemu-pipeline3/
DQemuSensor.cpp331 LOG_ALWAYS_FATAL("allocate failed"); in threadLoop()
/device/generic/goldfish-opengl/system/vulkan/
Dgoldfish_vulkan.cpp43 LOG_ALWAYS_FATAL("invalid stub function called"); in NoOp()