Searched refs:PXENV_EXIT_SUCCESS (Results 1 – 2 of 2) sorted by relevance
746 if ((UndiLoaderTable->Status != 0) || (InOutRegs.X.AX != PXENV_EXIT_SUCCESS)) { in LaunchBaseCode()950 if (InOutRegs.X.AX == PXENV_EXIT_SUCCESS) { in MakePxeCall()
67 #define PXENV_EXIT_SUCCESS 0x0000 macro