Searched refs:SocketBasedScreenConnector (Results 1 – 3 of 3) sorted by relevance
25 SocketBasedScreenConnector::SocketBasedScreenConnector(int frames_fd) { in SocketBasedScreenConnector() function in cvd::SocketBasedScreenConnector30 bool SocketBasedScreenConnector::OnFrameAfter( in OnFrameAfter()38 int SocketBasedScreenConnector::WaitForNewFrameSince(std::uint32_t* seq_num) { in WaitForNewFrameSince()47 void* SocketBasedScreenConnector::GetBuffer(int buffer_idx) { in GetBuffer()53 void SocketBasedScreenConnector::ServerLoop(int frames_fd) { in ServerLoop()97 void SocketBasedScreenConnector::BroadcastNewFrame(int buffer_idx) { in BroadcastNewFrame()
30 class SocketBasedScreenConnector : public ScreenConnector {32 explicit SocketBasedScreenConnector(int frames_fd);
33 return new SocketBasedScreenConnector(frames_fd); in Get()