Searched refs:TextY (Results 1 – 6 of 6) sorted by relevance
235 IN CONST INT32 TextY
1699 INT32 TextY; in MainEditorHandleMouseInput() local1724 TextY = GetTextY (MouseState.RelativeMovementY); in MainEditorHandleMouseInput()1726 FileBufferAdjustMousePosition (TextX, TextY); in MainEditorHandleMouseInput()
3128 IN CONST INT32 TextY in FileBufferAdjustMousePosition() argument3145 AbsY = ABS(TextY); in FileBufferAdjustMousePosition()3160 if (TextY >= 0) { in FileBufferAdjustMousePosition()3161 CoordinateY += TextY; in FileBufferAdjustMousePosition()
245 IN INT32 TextY
2297 IN INT32 TextY in HBufferImageAdjustMousePosition() argument2320 if (TextY >= 0) { in HBufferImageAdjustMousePosition()2321 AbsY = TextY; in HBufferImageAdjustMousePosition()2323 AbsY = -TextY; in HBufferImageAdjustMousePosition()2339 if (TextY >= 0) { in HBufferImageAdjustMousePosition()2340 TempY += TextY; in HBufferImageAdjustMousePosition()
1906 INT32 TextY; in HMainEditorHandleMouseInput() local1925 TextY = HGetTextY (MouseState.RelativeMovementY); in HMainEditorHandleMouseInput()1927 HBufferImageAdjustMousePosition (TextX, TextY); in HMainEditorHandleMouseInput()