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Searched refs:VertexAttribState (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h133 } VertexAttribState; typedef
145 typedef std::vector<VertexAttribState> VertexAttribStateVector;
168 VertexAttribState& operator[](size_t k) { return it->second.attribState[k]; }
226 const VertexAttribState& getState(int location);
227 const VertexAttribState& getStateAndEnableDirty(int location, bool *enableChanged);
593 const VertexAttribState& vertexAttrib = getState(index); in getVertexAttribParameter()
650 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
656 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
662 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
668 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()
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DGLClientState.cpp347 const GLClientState::VertexAttribState& GLClientState::getState(int location) { in getState()
351 const GLClientState::VertexAttribState& GLClientState::getStateAndEnableDirty(int location, bool *e… in getStateAndEnableDirty()
367 const VertexAttribState &state = getStateAndEnableDirty(i, &enableChanged); in updateEnableDirtyArrayForDraw()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp351 const GLClientState::VertexAttribState& state = ctx->m_state->getState(loc); in s_glIsEnabled()
403 … const GLClientState::VertexAttribState& state = m_state->getStateAndEnableDirty(i, &enableDirty); in sendVertexData()
519 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawArrays()
551 const GLClientState::VertexAttribState& state = ctx->m_state->getState(i); in s_glDrawElements()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1208 const GLClientState::VertexAttribState& state = vaoState.attribState[i]; in sendVertexAttributes()