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Searched refs:addShaderData (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.h164 bool addShaderData(GLuint shader);
DGLSharedGroup.cpp521 bool GLSharedGroup::addShaderData(GLuint shader) { in addShaderData() function in GLSharedGroup
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp1874 if (!ctx->m_shared->addShaderData(shader)) { in s_glCreateShader()