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Searched refs:bindingindex (Results 1 – 9 of 9) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles31_only.entries68 void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
71 void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
72 void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h132 int bindingindex; member
221 void setVertexBindingDivisor(int bindingindex, GLuint divisor);
223 void setVertexAttribBinding(int attribindex, int bindingindex);
595 m_currVaoState.bufferBindings_const()[vertexAttrib.bindingindex]; in getVertexAttribParameter()
600 *ptr = (T)vertexAttrib.bindingindex; in getVertexAttribParameter()
DGLClientState.cpp169 void GLClientState::setVertexBindingDivisor(int bindingindex, GLuint divisor) { in setVertexBindingDivisor() argument
170 m_currVaoState.bufferBinding(bindingindex).divisor = divisor; in setVertexBindingDivisor()
174 return m_currVaoState.bufferBindings_const()[m_currVaoState[attribindex].bindingindex]; in getCurrAttributeBindingInfo()
177 void GLClientState::setVertexAttribBinding(int attribindex, int bindingindex) { in setVertexAttribBinding() argument
178 m_currVaoState[attribindex].bindingindex = bindingindex; in setVertexAttribBinding()
179 m_currVaoState.bufferBinding(bindingindex).vertexAttribLoc = attribindex; in setVertexAttribBinding()
236 attribState[i].bindingindex = i; in addVertexArrayObject()
323 m_currVaoState[i].bindingindex]; in getVBOUsage()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.h744 static void s_glVertexBindingDivisor(void* self, GLuint bindingindex, GLuint divisor);
745 static void s_glVertexAttribBinding(void* self, GLuint attribindex, GLuint bindingindex);
746 …static void s_glBindVertexBuffer(void* self, GLuint bindingindex, GLuint buffer, GLintptr offset, …
Dgl2_entry.cpp401 void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLintptr stride);
402 void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex);
405 void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor);
2837 void glBindVertexBuffer(GLuint bindingindex, GLuint buffer, GLintptr offset, GLintptr stride) in glBindVertexBuffer() argument
2840 ctx->glBindVertexBuffer(ctx, bindingindex, buffer, offset, stride); in glBindVertexBuffer()
2843 void glVertexAttribBinding(GLuint attribindex, GLuint bindingindex) in glVertexAttribBinding() argument
2846 ctx->glVertexAttribBinding(ctx, attribindex, bindingindex); in glVertexAttribBinding()
2861 void glVertexBindingDivisor(GLuint bindingindex, GLuint divisor) in glVertexBindingDivisor() argument
2864 ctx->glVertexBindingDivisor(ctx, bindingindex, divisor); in glVertexBindingDivisor()
DGL2Encoder.cpp5305 void GL2Encoder::s_glVertexBindingDivisor(void* self, GLuint bindingindex, GLuint divisor) { in s_glVertexBindingDivisor() argument
5311 state->setVertexBindingDivisor(bindingindex, divisor); in s_glVertexBindingDivisor()
5312 ctx->m_glVertexBindingDivisor_enc(ctx, bindingindex, divisor); in s_glVertexBindingDivisor()
5315 void GL2Encoder::s_glVertexAttribBinding(void* self, GLuint attribindex, GLuint bindingindex) { in s_glVertexAttribBinding() argument
5321 state->setVertexAttribBinding(attribindex, bindingindex); in s_glVertexAttribBinding()
5322 ctx->m_glVertexAttribBinding_enc(ctx, attribindex, bindingindex); in s_glVertexAttribBinding()
5325 void GL2Encoder::s_glBindVertexBuffer(void* self, GLuint bindingindex, GLuint buffer, GLintptr offs… in s_glBindVertexBuffer() argument
5337 state->bindIndexedBuffer(0, bindingindex, buffer, offset, 0, stride, stride); in s_glBindVertexBuffer()
5338 ctx->m_glBindVertexBuffer_enc(ctx, bindingindex, buffer, offset, stride); in s_glBindVertexBuffer()
Dgl2_enc.cpp10551 void glBindVertexBuffer_enc(void *self , GLuint bindingindex, GLuint buffer, GLintptr offset, GLint… in glBindVertexBuffer_enc() argument
10569 memcpy(ptr, &bindingindex, 4); ptr += 4; in glBindVertexBuffer_enc()
10579 void glVertexAttribBinding_enc(void *self , GLuint attribindex, GLuint bindingindex) in glVertexAttribBinding_enc() argument
10598 memcpy(ptr, &bindingindex, 4); ptr += 4; in glVertexAttribBinding_enc()
10662 void glVertexBindingDivisor_enc(void *self , GLuint bindingindex, GLuint divisor) in glVertexBindingDivisor_enc() argument
10680 memcpy(ptr, &bindingindex, 4); ptr += 4; in glVertexBindingDivisor_enc()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl31.h1173 GL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset…
1176 GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
1177 GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in532 GL_ENTRY(void, glBindVertexBuffer, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei str…
533 GL_ENTRY(void, glVertexAttribBinding, GLuint attribindex, GLuint bindingindex);
536 GL_ENTRY(void, glVertexBindingDivisor, GLuint bindingindex, GLuint divisor)