Searched refs:buffer_ (Results 1 – 9 of 9) sorted by relevance
33 : buffer_(size, 0), time_us_(0) {} in SBuffer()39 return buffer_.capacity(); in capacity()43 return buffer_.size(); in size()47 buffer_.resize(size); in resize()51 return buffer_.data(); in data()55 return buffer_.data(); in data()66 std::vector<uint8_t> buffer_;
449 gralloc_(gralloc), buffer_(buffer) {} in GrallocBuffer()459 buffer_ = rhs.buffer_; in operator =()461 rhs.buffer_ = nullptr; in operator =()466 if (gralloc_ && buffer_) { in Release()467 gralloc_->Release(buffer_); in Release()469 buffer_ = nullptr; in Release()474 if (gralloc_ && buffer_) { in Lock()475 return gralloc_->Lock(buffer_); in Lock()481 if (gralloc_ && buffer_) { in LockYCbCr()482 return gralloc_->LockYCbCr(buffer_); in LockYCbCr()[all …]
75 buffer_handle_t buffer_ = nullptr; variable
44 buffer_.reserve(6); // 6 is usually enough even for multi-touch in InputEventBufferImpl()47 buffer_.push_back({.type = type, .code = code, .value = value}); in addEvent()49 T* data() { return buffer_.data(); } in data()50 const void* data() const override { return buffer_.data(); } in data()51 std::size_t size() const override { return buffer_.size() * sizeof(T); } in size()54 std::vector<T> buffer_; member
52 auto* compression_buffer = buffer_.get(); in Compress()73 if (buffer_.get() != compression_buffer) { in UpdateBuffer()75 buffer_.reset(compression_buffer); in UpdateBuffer()
47 std::unique_ptr<std::uint8_t, Freer> buffer_; variable
45 std::vector<std::uint8_t> buffer_ = variable
50 return &buffer_[buffer_idx * ScreenSizeInBytes()]; in GetBuffer()
704 static uint32_t rcCreateClientImage(void* ctx_, uint32_t context_, EGLenum target, GLuint buffer_) { in rcCreateClientImage() argument713 EGLClientBuffer buffer = reinterpret_cast<EGLClientBuffer>(buffer_); in rcCreateClientImage()