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Searched refs:detachRbo (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h401 void detachRbo(GLuint renderbuffer);
DGLClientState.cpp1788 void GLClientState::detachRbo(GLuint renderbuffer) { in detachRbo() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2635 state->detachRbo(renderbuffers[i]); in s_glDeleteRenderbuffers()