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Searched refs:fboData (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1627 mFboState.fboData[name] = props; in addFreshFramebuffer()
1645 mFboState.fboData.erase(framebuffers[i]); in removeFramebuffers()
1651 return mFboState.fboData.find(name) != mFboState.fboData.end(); in usedFramebufferName()
1657 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
1659 return mFboState.fboData[mFboState.boundReadFramebuffer]; in boundFboProps()
1661 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
1663 return mFboState.fboData[mFboState.boundDrawFramebuffer]; in boundFboProps()
1669 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
1671 return mFboState.fboData.find(mFboState.boundReadFramebuffer)->second; in boundFboProps_const()
1673 return mFboState.fboData.find(mFboState.boundDrawFramebuffer)->second; in boundFboProps_const()
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DGLClientState.h567 std::map<GLuint, FboProps> fboData; member