/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/ |
D | YUVConverter.cpp | 318 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, *vbuf_out); in createYUVGLFullscreenQuad() 321 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *ibuf_out); in createYUVGLFullscreenQuad() 360 s_gles2.glBindBuffer(GL_ARRAY_BUFFER, vbuf); in doYUVConversionDraw() 371 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibuf); in doYUVConversionDraw()
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/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
D | gles_ftable.h | 60 {"glBindBuffer", (void *)glBindBuffer},
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D | gles_dispatch.h | 63 glBindBuffer_t glBindBuffer; member 335 …t set_glBindBuffer(glBindBuffer_t f) { glBindBuffer_t retval = glBindBuffer; glBindBuffer = f; ret… in set_glBindBuffer()
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D | gles.cpp | 256 void glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() function 258 getDispatch()->glBindBuffer(target, buffer); in glBindBuffer()
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | gl_ftable.h | 51 {"glBindBuffer", (void*)glBindBuffer},
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D | gl_client_context.h | 53 glBindBuffer_client_proc_t glBindBuffer; member
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D | gl_client_context.cpp | 53 glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData); in initDispatchByName()
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D | gl_entry.cpp | 48 void glBindBuffer(GLenum target, GLuint buffer); 549 void glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() function 552 ctx->glBindBuffer(ctx, target, buffer); in glBindBuffer()
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D | GLEncoder.cpp | 1052 OVERRIDE(glBindBuffer); in GLEncoder()
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D | gl_enc.cpp | 8412 this->glBindBuffer = &glBindBuffer_enc; in gl_encoder_context_t()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 14 {"glBindBuffer", (void*)glBindBuffer},
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D | gl2_client_context.h | 16 glBindBuffer_client_proc_t glBindBuffer; member
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D | gl2_client_context.cpp | 16 glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData); in initDispatchByName()
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D | gl2_entry.cpp | 11 void glBindBuffer(GLenum target, GLuint buffer); 460 void glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() function 463 ctx->glBindBuffer(ctx, target, buffer); in glBindBuffer()
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D | GL2Encoder.cpp | 122 OVERRIDE(glBindBuffer); in GL2Encoder()
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D | gl2_enc.cpp | 11576 this->glBindBuffer = &glBindBuffer_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles1_core.entries | 48 void glBindBuffer(GLenum target, GLuint buffer);
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D | gles2_core.entries | 8 void glBindBuffer(GLenum target, GLuint buffer);
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/device/generic/goldfish-opengl/system/include/GLES/ |
D | gl.h | 635 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/ |
D | gles1.in | 41 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
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D | gl31.h | 380 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 4 GL_ENTRY(void, glBindBuffer, GLenum target, GLuint buffer)
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