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Searched refs:isBufferMapped (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.h147 bool isBufferMapped(GLuint bufferId);
DGLSharedGroup.cpp258 bool GLSharedGroup::isBufferMapped(GLuint bufferId) { in isBufferMapped() function in GLSharedGroup
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.h96 bool isBufferMapped(GLuint buffer) const;
DGL2Encoder.cpp2596 bool GL2Encoder::isBufferMapped(GLuint buffer) const { in isBufferMapped() function in GL2Encoder