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Searched refs:m_buffers (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp187 m_buffers.clear(); in ~GLSharedGroup()
189 clearObjectMap(m_buffers); in ~GLSharedGroup()
208 return findObjectOrDefault(m_buffers, bufferId); in getBufferData()
219 m_buffers[bufferId] = new BufferData(size, data); in addBufferData()
226 BufferData* currentBuffer = findObjectOrDefault(m_buffers, bufferId); in updateBufferData()
230 m_buffers[bufferId] = new BufferData(size, data); in updateBufferData()
237 BufferData* data = findObjectOrDefault(m_buffers, bufferId); in setBufferUsage()
243 BufferData* buf = findObjectOrDefault(m_buffers, bufferId); in setBufferMapped()
251 BufferData* buf = findObjectOrDefault(m_buffers, bufferId); in getBufferUsage()
259 BufferData* buf = findObjectOrDefault(m_buffers, bufferId); in isBufferMapped()
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DGLSharedGroup.h123 std::map<GLuint, BufferData*> m_buffers; variable