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Searched refs:m_nLocations (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp40 m_nLocations = CODEC_MAX_VERTEX_ATTRIBUTES; in init()
51 m_max_vertex_attrib_bindings = m_nLocations; in init()
228 VAOState(0, m_nLocations, std::max(m_nLocations, m_max_vertex_attrib_bindings)))); in addVertexArrayObject()
231 for (int i = 0; i < m_nLocations; i++) { in addVertexArrayObject()
DGLClientState.h202 int nLocations() { return m_nLocations; } in nLocations()
494 int m_nLocations; variable