Home
last modified time | relevance | path

Searched refs:m_uniformBuffer (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp75 m_uniformBuffer = 0; in init()
457 if (m_uniformBuffer == id) in unBindBuffer()
458 m_uniformBuffer = 0; in unBindBuffer()
503 m_uniformBuffer = id; in bindBuffer()
647 ret = m_uniformBuffer; in getBuffer()
DGLClientState.h471 GLuint m_uniformBuffer; variable