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Searched refs:multisamples (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DTextureSharedData.h34 GLsizei multisamples; member
DGLClientState.cpp1101 tex->multisamples = 0; in addTextureRec()
1182 texrec->multisamples = samples; in setBoundTextureSamples()
1324 props.multisamples = 0; in addFreshRenderbuffer()
1417 boundRboProps().multisamples = samples; in setBoundRenderbufferSamples()
1429 return mRboState.rboData[getRboIndex(rbo_name)].multisamples; in queryRboSamples()
1479 return texrec->multisamples; in queryTexSamples()
DGLClientState.h74 GLsizei multisamples; member