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Searched refs:setVertexAttribFormat (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.h224 …void setVertexAttribFormat(int location, int size, GLenum type, GLboolean normalized, GLuint relof…
DGLClientState.cpp184 void GLClientState::setVertexAttribFormat(int location, int size, GLenum type, GLboolean normalized… in setVertexAttribFormat() function in GLClientState
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp649 ctx->m_state->setVertexAttribFormat(indx, size, type, normalized, 0, false); in s_glVertexAttribPointer()
3711 ctx->m_state->setVertexAttribFormat(index, size, type, false, 0, true); in s_glVertexAttribIPointer()
5290 state->setVertexAttribFormat(attribindex, size, type, normalized, relativeoffset, false); in s_glVertexAttribFormat()
5301 state->setVertexAttribFormat(attribindex, size, type, GL_FALSE, relativeoffset, true); in s_glVertexAttribIFormat()