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Searched refs:strPtr (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
Degl.cpp780 const char** strPtr = NULL; in getGLString() local
790 strPtr = &tInfo->currentContext->versionString; in getGLString()
793 strPtr = &tInfo->currentContext->vendorString; in getGLString()
796 strPtr = &tInfo->currentContext->rendererString; in getGLString()
799 strPtr = &tInfo->currentContext->shaderVersionString; in getGLString()
802 strPtr = &tInfo->currentContext->extensionString; in getGLString()
806 if (!strPtr) { in getGLString()
852 *strPtr = hostStr; in getGLString()