Searched refs:texTarget (Results 1 – 1 of 1) sorted by relevance
297 void setTextureTarget(EGLint _texTarget) { texTarget = _texTarget; } in setTextureTarget()298 EGLint getTextureTarget() { return texTarget; } in getTextureTarget()312 EGLint texTarget; member339 texTarget = EGL_NO_TEXTURE; in egl_surface_t()1079 EGLint texTarget = EGL_NO_TEXTURE; in eglCreatePbufferSurface() local1094 texTarget = attrib_list[1]; in eglCreatePbufferSurface()1107 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) || in eglCreatePbufferSurface()1108 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) { in eglCreatePbufferSurface()1125 surface->setTextureTarget(texTarget); in eglCreatePbufferSurface()