Searched refs:GRALLOC_USAGE_HW_FB (Results 1 – 25 of 25) sorted by relevance
149 GRALLOC_USAGE_HW_FB)) { in gralloc_alloc_buffer()213 int newUsage = (usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D; in gralloc_alloc_framebuffer_locked()307 if (usage & GRALLOC_USAGE_HW_FB) { in alloc_impl()
170 GRALLOC_USAGE_HW_FB)) { in gralloc_alloc_buffer()234 int newUsage = (usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D; in gralloc_alloc_framebuffer_locked()327 if((usage & GRALLOC_USAGE_HW_FB) && in alloc_impl()
149 GRALLOC_USAGE_HW_FB)) { in gralloc_alloc_buffer()215 int newUsage = (usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D; in gralloc_alloc_framebuffer_locked()304 if (usage & GRALLOC_USAGE_HW_FB) { in alloc_impl()
978 (usage & GRALLOC_USAGE_HW_FB); in isUBwcEnabled()
126 int newUsage = (usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D; in gralloc_alloc_framebuffer_locked()238 if (usage & GRALLOC_USAGE_HW_FB) { in gralloc_alloc()
96 GRALLOC_USAGE_HW_FB = 0x00001000U, enumerator
201 int newUsage = (usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D; in gralloc_alloc_framebuffer_locked()290 if((usage & GRALLOC_USAGE_HW_FB) && in alloc_impl()
215 int newUsage = (usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D; in gralloc_alloc_framebuffer_locked()303 if((usage & GRALLOC_USAGE_HW_FB) && in alloc_impl()
125 if (alloc_type & GRALLOC_USAGE_HW_FB) { in GetAlignedWidthAndHeight()
1320 uint32_t usage = GRALLOC_USAGE_HW_FB | GRALLOC_USAGE_PRIVATE_ALLOC_UBWC; in BuildLayerStack()
131 if (alloc_type & GRALLOC_USAGE_HW_FB) { in GetAlignedWidthAndHeight()
1511 uint32_t usage = GRALLOC_USAGE_HW_FB; in BuildLayerStack()
161 if (alloc_type & GRALLOC_USAGE_HW_FB) { in GetAlignedWidthAndHeight()
1617 uint32_t usage = GRALLOC_USAGE_HW_FB; in BuildLayerStack()
137 if (alloc_type & GRALLOC_USAGE_HW_FB) { in GetAlignedWidthAndHeight()
1524 uint32_t usage = GRALLOC_USAGE_HW_FB; in BuildLayerStack()
177 if (alloc_type & GRALLOC_USAGE_HW_FB) { in GetAlignedWidthAndHeight()
1962 uint32_t usage = GRALLOC_USAGE_HW_FB; in SetFrameBufferResolution()
263 if (alloc_type & GRALLOC_USAGE_HW_FB) { in GetAlignedWidthAndHeight()
2064 uint32_t usage = GRALLOC_USAGE_HW_FB; in SetFrameBufferResolution()
503 usage = GRALLOC_USAGE_HW_FB | in cnw_init()
385 int usage = GRALLOC_USAGE_HW_FB; in PrepareLayerParams()
481 int usage = GRALLOC_USAGE_HW_FB; in PrepareLayerParams()