Searched refs:ScopeLock (Results 1 – 9 of 9) sorted by relevance
33 #define SCOPE_LOCK(locker) Locker::ScopeLock lock(locker)43 class ScopeLock {45 explicit ScopeLock(Locker& locker) : locker_(locker) { in ScopeLock() function49 ~ScopeLock() { in ~ScopeLock()
32 #define SCOPE_LOCK(locker) Locker::ScopeLock lock(locker)42 class ScopeLock {44 explicit ScopeLock(Locker& locker) : locker_(locker) { in ScopeLock() function48 ~ScopeLock() { in ~ScopeLock()
690 Locker::ScopeLock lock_power(power_state_[disp_id]); in setPowerMode()691 Locker::ScopeLock lock_primary(locker_[disp_id]); in setPowerMode()692 Locker::ScopeLock lock_dummy(locker_[dummy_disp_id]); in setPowerMode()709 Locker::ScopeLock lock_power(power_state_[disp_id]); in setPowerMode()710 Locker::ScopeLock lock_primary(locker_[disp_id]); in setPowerMode()711 Locker::ScopeLock lock_dummy(locker_[dummy_disp_id]); in setPowerMode()
531 Locker::ScopeLock lock_a(locker_[active_builtin_disp_id]); in DestroyVirtualDisplay()2723 Locker::ScopeLock lock_a(locker_[active_builtin_disp_id]); in UEventHandler()3369 Locker::ScopeLock lock_a(locker_[active_builtin_disp_id]); in HandleSecureSession()3377 Locker::ScopeLock lock_d(locker_[display]); in HandleSecureSession()3390 Locker::ScopeLock lock_a(locker_[active_builtin_disp_id]); in HandlePowerOnPending()3395 Locker::ScopeLock lock_d(locker_[display]); in HandlePowerOnPending()3420 Locker::ScopeLock lock_d(locker_[display]); in HandlePowerOnPending()3441 Locker::ScopeLock lock_a(locker_[active_builtin_disp_id]); in HandleHotplugPending()
533 Locker::ScopeLock lock_e(locker_[HWC_DISPLAY_EXTERNAL]); in PresentDisplay()534 Locker::ScopeLock lock_v(locker_[HWC_DISPLAY_VIRTUAL]); in PresentDisplay()1499 Locker::ScopeLock lock_v(locker_[HWC_DISPLAY_VIRTUAL]); in HotPlugHandler()