Searched refs:buffer_flipped_ (Results 1 – 2 of 2) sorted by relevance
122 bool BufferLatched() { return buffer_flipped_; } in BufferLatched()123 void ResetBufferFlip() { buffer_flipped_ = false; } in ResetBufferFlip()144 bool buffer_flipped_ = false; variable
305 buffer_flipped_ = reinterpret_cast<uint64_t>(handle) != layer_buffer->buffer_id; in SetLayerBuffer()